forked from External/mage
108 lines
3.7 KiB
Java
108 lines
3.7 KiB
Java
package mage.cards.g;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.abilities.effects.mana.AddManaOfAnyColorEffect;
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import mage.abilities.mana.SimpleManaAbility;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.token.TreasureToken;
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import mage.game.stack.Spell;
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import mage.game.stack.StackObject;
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/**
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*
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* @author weirddan455
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*/
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public final class GoldspanDragon extends CardImpl {
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private static final FilterPermanent filter = new FilterPermanent(SubType.TREASURE, "Treasures");
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public GoldspanDragon(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
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this.subtype.add(SubType.DRAGON);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Haste
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this.addAbility(HasteAbility.getInstance());
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// Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token.
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this.addAbility(new GoldspanDragonTriggeredAbility());
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// Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
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Ability ability = new SimpleManaAbility(Zone.BATTLEFIELD, new AddManaOfAnyColorEffect(2), new TapSourceCost());
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Cost cost = new SacrificeSourceCost();
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cost.setText("sacrifice this artifact");
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ability.addCost(cost);
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this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect(ability, Duration.WhileOnBattlefield, filter)));
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}
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private GoldspanDragon(final GoldspanDragon card) {
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super(card);
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}
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@Override
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public GoldspanDragon copy() {
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return new GoldspanDragon(this);
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}
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}
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class GoldspanDragonTriggeredAbility extends TriggeredAbilityImpl {
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GoldspanDragonTriggeredAbility() {
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super(Zone.BATTLEFIELD, new CreateTokenEffect(new TreasureToken()));
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setTriggerPhrase("Whenever {this} attacks or becomes the target of a spell, ");
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}
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private GoldspanDragonTriggeredAbility(final GoldspanDragonTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DECLARED_ATTACKERS
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|| event.getType() == GameEvent.EventType.TARGETED;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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switch (event.getType()) {
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case DECLARED_ATTACKERS:
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return game.getCombat().getAttackers().contains(this.getSourceId());
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case TARGETED:
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if (event.getTargetId().equals(getSourceId())) {
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StackObject sourceObject = game.getStack().getStackObject(event.getSourceId());
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return sourceObject instanceof Spell;
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}
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default:
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return false;
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}
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}
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@Override
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public GoldspanDragonTriggeredAbility copy() {
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return new GoldspanDragonTriggeredAbility(this);
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}
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}
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