foul-magics/Mage.Sets/src/mage/cards/c/ColossalWhale.java

123 lines
4 KiB
Java

package mage.cards.c;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.delayed.OnLeaveReturnExiledToBattlefieldAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.keyword.IslandwalkAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import mage.util.CardUtil;
/**
*
* @author LevelX2
*/
public final class ColossalWhale extends CardImpl {
public ColossalWhale(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{U}{U}");
this.subtype.add(SubType.WHALE);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// Islandwalk
this.addAbility(new IslandwalkAbility());
// Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield.
this.addAbility(new ColossalWhaleAbility());
}
private ColossalWhale(final ColossalWhale card) {
super(card);
}
@Override
public ColossalWhale copy() {
return new ColossalWhale(this);
}
}
class ColossalWhaleAbility extends TriggeredAbilityImpl {
public ColossalWhaleAbility() {
super(Zone.BATTLEFIELD, null);
this.addEffect(new ColossalWhaleExileEffect());
this.addEffect(new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility()));
setTriggerPhrase("Whenever {this} attacks, ");
}
public ColossalWhaleAbility(final ColossalWhaleAbility ability) {
super(ability);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ATTACKER_DECLARED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getSourceId().equals(this.getSourceId())) {
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls");
UUID defenderId = game.getCombat().getDefenderId(sourceId);
filter.add(new ControllerIdPredicate(defenderId));
this.getTargets().clear();
TargetCreaturePermanent target = new TargetCreaturePermanent(filter);
this.addTarget(target);
return true;
}
return false;
}
@Override
public ColossalWhaleAbility copy() {
return new ColossalWhaleAbility(this);
}
}
class ColossalWhaleExileEffect extends OneShotEffect {
public ColossalWhaleExileEffect() {
super(Outcome.Benefit);
this.staticText = "you may exile target creature defending player controls until {this} leaves the battlefield";
}
public ColossalWhaleExileEffect(final ColossalWhaleExileEffect effect) {
super(effect);
}
@Override
public ColossalWhaleExileEffect copy() {
return new ColossalWhaleExileEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
// If Whale leaves the battlefield before its triggered ability resolves,
// the target creature won't be exiled.
if (permanent != null) {
return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
}
return false;
}
}