forked from External/mage
Face down changes: * GUI: added visible face down type and real card name for controller/owner (opponent can see it after game ends); * GUI: added day/night button to view real card for controller/owner (opponent can see it after game ends); * game: fixed that faced-down card can render symbols, abilities and other hidden data from a real card; * images: added image support for normal faced-down cards; * images: added image support for morph and megamorph faced-down cards; * images: added image support for foretell faced-down cards; Other changes: * images: fixed missing tokens from DDD set; * images: no more client restart to apply newly downloaded images or render settings; * images: improved backface image quality (use main menu -> symbols to download it);
37 lines
813 B
Java
37 lines
813 B
Java
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package mage.view;
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import java.util.UUID;
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import mage.cards.Card;
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import mage.game.ExileZone;
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import mage.game.Game;
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import mage.util.CardUtil;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class ExileView extends CardsView {
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private static final long serialVersionUID = 1L;
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private final String name;
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private final UUID id;
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public ExileView(ExileZone exileZone, Game game, UUID createdForPlayerId) {
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this.name = exileZone.getName();
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this.id = exileZone.getId();
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for (Card card: exileZone.getCards(game)) {
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this.put(card.getId(), new CardView(card, game, CardUtil.canShowAsControlled(card, createdForPlayerId)));
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}
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}
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public String getName() {
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return name;
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}
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public UUID getId() {
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return id;
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}
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}
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