foul-magics/Mage.Sets/src/mage/cards/s/SvyelunitePriest.java
2018-06-02 17:59:49 +02:00

51 lines
1.8 KiB
Java

package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.condition.common.IsStepCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalActivatedAbility;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.ShroudAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author fireshoes
*/
public final class SvyelunitePriest extends CardImpl {
public SvyelunitePriest(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{U}");
this.subtype.add(SubType.MERFOLK);
this.subtype.add(SubType.CLERIC);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {U}{U}, {tap}: Target creature gains shroud until end of turn. Activate this ability only during your upkeep.
Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new GainAbilityTargetEffect(ShroudAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{U}{U}"),
new IsStepCondition(PhaseStep.UPKEEP), null);
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public SvyelunitePriest(final SvyelunitePriest card) {
super(card);
}
@Override
public SvyelunitePriest copy() {
return new SvyelunitePriest(this);
}
}