foul-magics/Mage.Sets/src/mage/cards/s/SpiritShield.java
2018-06-02 17:59:49 +02:00

48 lines
1.7 KiB
Java

package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SkipUntapOptionalAbility;
import mage.abilities.condition.common.SourceTappedCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LoneFox
*/
public final class SpiritShield extends CardImpl {
public SpiritShield(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{3}");
// You may choose not to untap Spirit Shield during your untap step.
this.addAbility(new SkipUntapOptionalAbility());
// {2}, {tap}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(
new BoostTargetEffect(0, 2, Duration.Custom), SourceTappedCondition.instance,
"target creature gets +0/+2 for as long as {this} remains tapped"), new ManaCostsImpl("{2}"));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public SpiritShield(final SpiritShield card) {
super(card);
}
@Override
public SpiritShield copy() {
return new SpiritShield(this);
}
}