forked from External/mage
85 lines
2.6 KiB
Java
85 lines
2.6 KiB
Java
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package mage.cards.s;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfYourEndStepTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author North
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*/
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public final class SphinxSovereign extends CardImpl {
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public SphinxSovereign(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{4}{W}{U}{U}{B}");
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this.subtype.add(SubType.SPHINX);
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this.power = new MageInt(6);
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this.toughness = new MageInt(6);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.
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this.addAbility(new BeginningOfYourEndStepTriggeredAbility(new SphinxSovereignEffect(), false));
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}
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public SphinxSovereign(final SphinxSovereign card) {
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super(card);
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}
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@Override
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public SphinxSovereign copy() {
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return new SphinxSovereign(this);
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}
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}
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class SphinxSovereignEffect extends OneShotEffect {
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public SphinxSovereignEffect() {
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super(Outcome.Benefit);
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this.staticText = "you gain 3 life if {this} is untapped. Otherwise, each opponent loses 3 life";
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}
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public SphinxSovereignEffect(final SphinxSovereignEffect effect) {
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super(effect);
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}
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@Override
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public SphinxSovereignEffect copy() {
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return new SphinxSovereignEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent permanent = (Permanent) source.getSourceObject(game);
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if (controller != null && permanent != null) {
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if (!permanent.isTapped()) {
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controller.gainLife(3, game, source);
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} else {
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for (UUID opponentId : game.getState().getPlayersInRange(controller.getId(), game)) {
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if (controller.hasOpponent(opponentId, game)) {
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Player opponent = game.getPlayer(opponentId);
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if (opponent != null) {
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opponent.loseLife(3, game, false);
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}
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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