forked from External/mage
85 lines
2.6 KiB
Java
85 lines
2.6 KiB
Java
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package mage.cards.s;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.common.SacrificeAllCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetAnyTarget;
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/**
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*
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* @author LevelX2
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*/
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public final class Soulblast extends CardImpl {
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public Soulblast(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{3}{R}{R}{R}");
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// As an additional cost to cast Soulblast, sacrifice all creatures you control.
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this.getSpellAbility().addCost(new SacrificeAllCost(StaticFilters.FILTER_PERMANENT_CREATURES_CONTROLLED));
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// Soulblast deals damage to any target equal to the total power of the sacrificed creatures.
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this.getSpellAbility().addEffect(new SoulblastEffect());
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this.getSpellAbility().addTarget(new TargetAnyTarget());
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}
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public Soulblast(final Soulblast card) {
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super(card);
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}
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@Override
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public Soulblast copy() {
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return new Soulblast(this);
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}
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}
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class SoulblastEffect extends OneShotEffect {
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public SoulblastEffect() {
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super(Outcome.Benefit);
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this.staticText = "Soulblast deals damage to any target equal to the total power of the sacrificed creatures";
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}
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public SoulblastEffect(final SoulblastEffect effect) {
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super(effect);
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}
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@Override
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public SoulblastEffect copy() {
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return new SoulblastEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int power = 0;
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for (Cost cost : source.getCosts()) {
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if (cost instanceof SacrificeAllCost) {
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for (Permanent permanent : ((SacrificeAllCost) cost).getPermanents()) {
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power += permanent.getPower().getValue();
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}
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}
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}
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if (power > 0) {
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Player player = game.getPlayer(this.getTargetPointer().getFirst(game, source));
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if (player != null) {
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player.damage(power, source.getSourceId(), game, false, true);
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} else {
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Permanent creature = game.getPermanent(this.getTargetPointer().getFirst(game, source));
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if (creature != null) {
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creature.damage(power, source.getSourceId(), game, false, true);
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}
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}
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}
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return true;
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}
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}
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