foul-magics/Mage.Sets/src/mage/cards/s/SnowMercy.java
2018-06-02 17:59:49 +02:00

147 lines
4.5 KiB
Java

package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.TapAllEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.CounterPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author spjspj
*/
public final class SnowMercy extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures with globe counters on them");
static {
filter.add(new CounterPredicate(CounterType.GLOBE));
}
public SnowMercy(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
addSuperType(SuperType.SNOW);
// Whenever a creature deals damage to you, put a globe counter on it.
this.addAbility(new AddGlobeCountersAbility());
// {t},{q},{t},{q},{t}: Tap all creatures with globe counters on them.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new TapAllEffect(filter), new SnowMercyCost());
this.addAbility(ability);
}
public SnowMercy(final SnowMercy card) {
super(card);
}
@Override
public SnowMercy copy() {
return new SnowMercy(this);
}
}
class AddGlobeCountersAbility extends TriggeredAbilityImpl {
public AddGlobeCountersAbility() {
super(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.GLOBE.createInstance()));
}
public AddGlobeCountersAbility(final AddGlobeCountersAbility ability) {
super(ability);
}
@Override
public AddGlobeCountersAbility copy() {
return new AddGlobeCountersAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getPlayerId().equals(this.getControllerId())) {
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent != null && permanent.isCreature()) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getSourceId()));
}
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a creature deals damage to you, put a globe counter on it.";
}
}
class SnowMercyCost extends CostImpl {
SnowMercyCost() {
this.text = "{t}, {q}, {t}, {q}, {t}";
}
SnowMercyCost(final SnowMercyCost cost) {
super(cost);
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
Player controller = game.getPlayer(controllerId);
Permanent permanent = game.getPermanent(sourceId);
if (controller != null && permanent != null) {
// Tap, Untap, Tap, Untap, Tap:
if (!permanent.isTapped() && permanent.tap(game)) {
if (permanent.isTapped() && permanent.untap(game)) {
if (!permanent.isTapped() && permanent.tap(game)) {
if (permanent.isTapped() && permanent.untap(game)) {
if (!permanent.isTapped() && permanent.tap(game)) {
paid = true;
}
}
}
}
}
}
return paid;
}
@Override
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
Permanent permanent = game.getPermanent(sourceId);
if (permanent != null) {
return !permanent.isTapped();
}
return false;
}
@Override
public SnowMercyCost copy() {
return new SnowMercyCost(this);
}
}