forked from External/mage
68 lines
1.9 KiB
Java
68 lines
1.9 KiB
Java
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package mage.cards.s;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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* @author Plopman
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*/
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public final class Skullcage extends CardImpl {
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public Skullcage(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{4}");
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// At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new SkullcageEffect(), TargetController.OPPONENT, false, true));
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}
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public Skullcage(final Skullcage card) {
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super(card);
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}
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@Override
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public Skullcage copy() {
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return new Skullcage(this);
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}
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}
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class SkullcageEffect extends OneShotEffect {
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public SkullcageEffect() {
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super(Outcome.Damage);
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staticText = "{source} deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand";
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}
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public SkullcageEffect(final SkullcageEffect effect) {
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super(effect);
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}
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@Override
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public SkullcageEffect copy() {
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return new SkullcageEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
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if (player != null) {
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if(player.getHand().size() != 3 && player.getHand().size() != 4){
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player.damage(2, source.getSourceId(), game, false, true);
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}
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}
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return false;
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}
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}
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