foul-magics/Mage.Sets/src/mage/cards/s/ShieldMare.java
2018-06-22 21:26:16 -04:00

116 lines
3.7 KiB
Java

package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.combat.CantBeBlockedByCreaturesSourceEffect;
import mage.constants.SubType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.FilterStackObject;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.StackObject;
/**
*
* @author TheElk801
*/
public final class ShieldMare extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("red creatures");
static {
filter.add(new ColorPredicate(ObjectColor.RED));
}
public ShieldMare(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}{W}");
this.subtype.add(SubType.HORSE);
this.power = new MageInt(2);
this.toughness = new MageInt(3);
// Shield Mare can't be blocked by red creatures.
this.addAbility(new SimpleStaticAbility(
Zone.BATTLEFIELD,
new CantBeBlockedByCreaturesSourceEffect(
filter, Duration.WhileOnBattlefield
)
));
// When Shield Mare enters the battlefield or becomes the target of a spell or ability and opponent controls, you gain 3 life.
this.addAbility(new ShieldMareTriggeredAbility());
}
public ShieldMare(final ShieldMare card) {
super(card);
}
@Override
public ShieldMare copy() {
return new ShieldMare(this);
}
}
class ShieldMareTriggeredAbility extends TriggeredAbilityImpl {
private static final FilterStackObject filter = new FilterStackObject();
static {
filter.add(new ControllerPredicate(TargetController.OPPONENT));
}
public ShieldMareTriggeredAbility() {
super(Zone.ALL, new GainLifeEffect(3));
}
public ShieldMareTriggeredAbility(final ShieldMareTriggeredAbility effect) {
super(effect);
}
@Override
public ShieldMareTriggeredAbility copy() {
return new ShieldMareTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD
|| event.getType() == GameEvent.EventType.TARGETED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
return event.getTargetId().equals(getSourceId());
}
if (event.getType() == GameEvent.EventType.TARGETED) {
Permanent permanent = game.getPermanent(getSourceId());
if (permanent == null) {
return false;
}
StackObject object = game.getStack().getStackObject(event.getSourceId());
return event.getTargetId().equals(getSourceId())
&& filter.match(object, getSourceId(), getControllerId(), game);
}
return false;
}
@Override
public String getRule() {
return "When {this} enters the battlefield or becomes the target"
+ " of a spell or ability an opponent controls, you gain 3 life";
}
}