foul-magics/Mage.Sets/src/mage/cards/s/SeaSerpent.java
2018-06-02 17:59:49 +02:00

55 lines
1.8 KiB
Java

package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.ControlsPermanentsControllerTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.abilities.effects.common.combat.CantAttackUnlessDefenderControllsPermanent;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.ComparisonType;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
/**
*
* @author KholdFuzion
*
*/
public final class SeaSerpent extends CardImpl {
private static final FilterLandPermanent filter = new FilterLandPermanent("an Island");
static {
filter.add(new SubtypePredicate(SubType.ISLAND));
}
public SeaSerpent(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{U}");
this.subtype.add(SubType.SERPENT);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// Sea Serpent can't attack unless defending player controls an Island.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantAttackUnlessDefenderControllsPermanent(filter)));
// When you control no Islands, sacrifice Sea Serpent.
this.addAbility(new ControlsPermanentsControllerTriggeredAbility(
new FilterLandPermanent(SubType.ISLAND, "no Islands"), ComparisonType.EQUAL_TO, 0,
new SacrificeSourceEffect()));
}
public SeaSerpent(final SeaSerpent card) {
super(card);
}
@Override
public SeaSerpent copy() {
return new SeaSerpent(this);
}
}