foul-magics/Mage.Sets/src/mage/cards/s/SavaenElves.java
2018-06-02 17:59:49 +02:00

79 lines
2.5 KiB
Java

package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.common.FilterEnchantmentPermanent;
import mage.filter.predicate.ObjectPlayer;
import mage.filter.predicate.ObjectPlayerPredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
/**
*
* @author fireshoes
*/
public final class SavaenElves extends CardImpl {
private static final FilterEnchantmentPermanent filter = new FilterEnchantmentPermanent("Auras attached to a land");
static {
filter.add(new SubtypePredicate(SubType.AURA));
filter.add(new SavaenElvesPredicate());
}
public SavaenElves(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{G}");
this.subtype.add(SubType.ELF);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {G}{G}, {tap}: Destroy target Aura attached to a land.
Effect effect = new DestroyTargetEffect();
effect.setText("Destroy target Aura attached to a land");
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{G}{G}"));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetPermanent(filter));
this.addAbility(ability);
}
public SavaenElves(final SavaenElves card) {
super(card);
}
@Override
public SavaenElves copy() {
return new SavaenElves(this);
}
}
class SavaenElvesPredicate implements ObjectPlayerPredicate<ObjectPlayer<Permanent>> {
@Override
public boolean apply(ObjectPlayer<Permanent> input, Game game) {
Permanent attachment = input.getObject();
if (attachment != null) {
Permanent permanent = game.getPermanent(attachment.getAttachedTo());
if (permanent != null && permanent.isLand()) {
return true;
}
}
return false;
}
@Override
public String toString() {
return "Attached to a land";
}
}