foul-magics/Mage.Sets/src/mage/cards/f/FuriousResistance.java
2018-06-02 17:59:49 +02:00

81 lines
2.6 KiB
Java

package mage.cards.f;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.filter.common.FilterBlockingCreature;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author jeffwadsworth
*/
public final class FuriousResistance extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterBlockingCreature("blocking creature");
public FuriousResistance(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{R}");
// Target blocking creature gets +3/+0 and gains first strike until end of turn.
this.getSpellAbility().addEffect(new FuriousResistanceEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
}
public FuriousResistance(final FuriousResistance card) {
super(card);
}
@Override
public FuriousResistance copy() {
return new FuriousResistance(this);
}
}
class FuriousResistanceEffect extends OneShotEffect {
public FuriousResistanceEffect() {
super(Outcome.BoostCreature);
staticText = "Target blocking creature gets +3/+0 and gains first strike until end of turn";
}
public FuriousResistanceEffect(final FuriousResistanceEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent target = game.getPermanent(source.getFirstTarget());
if (target == null) {
return false;
}
ContinuousEffect effect = new BoostTargetEffect(3, 0, Duration.EndOfTurn);
ContinuousEffect effect2 = new GainAbilityTargetEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(target.getId()));
effect2.setTargetPointer(new FixedTarget(target.getId()));
game.addEffect(effect, source);
game.addEffect(effect2, source);
return true;
}
@Override
public FuriousResistanceEffect copy() {
return new FuriousResistanceEffect(this);
}
}