forked from External/mage
Bug on Fumble: Hello,I casted "Fumble" (Battlebond) targeting a Serra Ascendant, the spell resolved but the ascendant stayed on the battlefield. (reported by Endymion / 2018-07-20 15:28:06.142).
106 lines
3.7 KiB
Java
106 lines
3.7 KiB
Java
package mage.cards.f;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ReturnToHandTargetEffect;
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import mage.abilities.effects.common.continuous.GainControlTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author TheElk801
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*/
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public final class Fumble extends CardImpl {
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public Fumble(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{U}");
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// Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature.
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this.getSpellAbility().addEffect(new FumbleEffect());
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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public Fumble(final Fumble card) {
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super(card);
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}
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@Override
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public Fumble copy() {
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return new Fumble(this);
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}
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}
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class FumbleEffect extends OneShotEffect {
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FumbleEffect() {
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super(Outcome.Benefit);
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this.staticText = "return target creature to its owner's hand. "
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+ "Gain control of all Auras and Equipment that were attached to it, "
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+ "then attach them to another creature";
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}
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FumbleEffect(final FumbleEffect effect) {
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super(effect);
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}
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@Override
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public FumbleEffect copy() {
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return new FumbleEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getTargets().getFirstTarget());
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Player player = game.getPlayer(source.getControllerId());
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if (player == null || permanent == null) {
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return false;
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}
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List<Permanent> attachments = new ArrayList<>();
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for (UUID permId : permanent.getAttachments()) {
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Permanent attachment = game.getPermanent(permId);
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if (attachment != null) {
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if (attachment.hasSubtype(SubType.AURA, game) || attachment.hasSubtype(SubType.EQUIPMENT, game)) {
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attachments.add(attachment);
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}
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}
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}
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new ReturnToHandTargetEffect().apply(game, source);
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if (!attachments.isEmpty()) {
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Target target = new TargetCreaturePermanent(1, 1, StaticFilters.FILTER_PERMANENT_CREATURE, true);
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Permanent newCreature = null;
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if (player.choose(Outcome.BoostCreature, target, source.getSourceId(), game)) {
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newCreature = game.getPermanent(target.getFirstTarget());
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}
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for (Permanent attachment : attachments) {
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if (!attachment.hasSubtype(SubType.AURA, game) && !attachment.hasSubtype(SubType.EQUIPMENT, game)) {
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continue;
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}
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ContinuousEffect effect = new GainControlTargetEffect(Duration.Custom, true, player.getId());
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effect.setTargetPointer(new FixedTarget(attachment, game));
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game.addEffect(effect, source);
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if (newCreature != null) {
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attachment.attachTo(newCreature.getId(), game);
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}
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}
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}
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return true;
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}
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}
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