forked from External/mage
82 lines
2.8 KiB
Java
82 lines
2.8 KiB
Java
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package mage.cards.f;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author LevelX2
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*/
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public final class FoulRenewal extends CardImpl {
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public FoulRenewal(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{3}{B}");
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// Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.
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this.getSpellAbility().addEffect(new FoulRenewalEffect());
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this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_CREATURE_YOUR_GRAVEYARD));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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public FoulRenewal(final FoulRenewal card) {
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super(card);
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}
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@Override
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public FoulRenewal copy() {
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return new FoulRenewal(this);
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}
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}
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class FoulRenewalEffect extends OneShotEffect {
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public FoulRenewalEffect() {
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super(Outcome.Benefit);
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this.staticText = "Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way";
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}
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public FoulRenewalEffect(final FoulRenewalEffect effect) {
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super(effect);
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}
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@Override
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public FoulRenewalEffect copy() {
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return new FoulRenewalEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Card card = game.getCard(targetPointer.getFirst(game, source));
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if (card != null) {
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int xValue = card.getToughness().getValue() * -1;
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controller.moveCards(card, Zone.HAND, source, game);
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if (xValue != 0) {
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ContinuousEffect effect = new BoostTargetEffect(xValue, xValue, Duration.EndOfTurn);
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effect.setTargetPointer(new FixedTarget(source.getTargets().get(1).getFirstTarget()));
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game.addEffect(effect, source);
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}
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}
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return true;
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}
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return false;
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}
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}
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