foul-magics/Mage.Sets/src/mage/cards/f/FossilFind.java
2018-06-02 17:59:49 +02:00

68 lines
1.9 KiB
Java

package mage.cards.f;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author North
*/
public final class FossilFind extends CardImpl {
public FossilFind(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{R/G}");
// Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.
this.getSpellAbility().addEffect(new FossilFindEffect());
}
public FossilFind(final FossilFind card) {
super(card);
}
@Override
public FossilFind copy() {
return new FossilFind(this);
}
}
class FossilFindEffect extends OneShotEffect {
public FossilFindEffect() {
super(Outcome.ReturnToHand);
this.staticText = "Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose";
}
public FossilFindEffect(final FossilFindEffect effect) {
super(effect);
}
@Override
public FossilFindEffect copy() {
return new FossilFindEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && !controller.getGraveyard().isEmpty()) {
Card card = controller.getGraveyard().getRandom(game);
if (card != null) {
controller.moveCards(card, Zone.HAND, source, game);
return true;
}
controller.moveCards(controller.getGraveyard(), Zone.GRAVEYARD, source, game);
}
return false;
}
}