foul-magics/Mage.Sets/src/mage/cards/f/FinestHour.java

126 lines
3.5 KiB
Java

package mage.cards.f;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.ExaltedAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TurnPhase;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.game.turn.TurnMod;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public final class FinestHour extends CardImpl {
public FinestHour(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{G}{W}{U}");
// Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
this.addAbility(new ExaltedAbility());
// Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that
// creature. After this phase, there is an additional combat phase.
this.addAbility(new FinestHourAbility());
}
public FinestHour(final FinestHour card) {
super(card);
}
@Override
public FinestHour copy() {
return new FinestHour(this);
}
}
class FinestHourAbility extends TriggeredAbilityImpl {
public FinestHourAbility() {
super(Zone.BATTLEFIELD, new FinestHourEffect());
}
public FinestHourAbility(final FinestHourAbility ability) {
super(ability);
}
@Override
public FinestHourAbility copy() {
return new FinestHourAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.DECLARED_ATTACKERS;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (game.isActivePlayer(this.controllerId)) {
if (game.getCombat().attacksAlone()) {
for (Effect effect: this.getEffects()) {
effect.setTargetPointer(new FixedTarget(game.getCombat().getAttackers().get(0)));
}
return true;
}
}
return false;
}
@Override
public boolean checkInterveningIfClause(Game game) {
return game.getTurn().getPhase(TurnPhase.COMBAT).getCount() == 0;
}
@Override
public String getRule() {
return "Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.";
}
}
class FinestHourEffect extends OneShotEffect {
public FinestHourEffect() {
super(Outcome.Benefit);
}
public FinestHourEffect(final FinestHourEffect effect) {
super(effect);
}
@Override
public FinestHourEffect copy() {
return new FinestHourEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(this.getTargetPointer().getFirst(game, source));
if (permanent != null) {
permanent.untap(game);
game.getState().getTurnMods().add(new TurnMod(source.getControllerId(), TurnPhase.COMBAT, null, false));
return true;
}
return false;
}
}