forked from External/mage
Per #5126: field of ruin bugged: doesn't let u search for a land. (reported by vespel / 2018-07-15 03:18:09.356). Changed search logic to match the search from CollectiveVoyage.java.
103 lines
3.6 KiB
Java
103 lines
3.6 KiB
Java
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package mage.cards.f;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.abilities.mana.ColorlessManaAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SuperType;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.SupertypePredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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import mage.target.common.TargetLandPermanent;
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/**
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*
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* @author TheElk801
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*/
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public final class FieldOfRuin extends CardImpl {
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private static final FilterLandPermanent filter = new FilterLandPermanent("nonbasic land an opponent controls");
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static {
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filter.add(new ControllerPredicate(TargetController.OPPONENT));
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filter.add(Predicates.not(new SupertypePredicate(SuperType.BASIC)));
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}
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public FieldOfRuin(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
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// {T}: Add {C}.
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this.addAbility(new ColorlessManaAbility());
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// {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DestroyTargetEffect(), new TapSourceCost());
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ability.addCost(new ManaCostsImpl("{2}"));
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ability.addCost(new SacrificeSourceCost());
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ability.addEffect(new FieldOfRuinEffect());
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ability.addTarget(new TargetLandPermanent(filter));
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this.addAbility(ability);
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}
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public FieldOfRuin(final FieldOfRuin card) {
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super(card);
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}
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@Override
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public FieldOfRuin copy() {
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return new FieldOfRuin(this);
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}
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}
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class FieldOfRuinEffect extends OneShotEffect {
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FieldOfRuinEffect() {
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super(Outcome.Benefit);
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this.staticText = "Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library";
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}
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FieldOfRuinEffect(final FieldOfRuinEffect effect) {
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super(effect);
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}
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@Override
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public FieldOfRuinEffect copy() {
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return new FieldOfRuinEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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TargetCardInLibrary target = new TargetCardInLibrary(0, 1, StaticFilters.FILTER_CARD_BASIC_LAND);
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if (player.searchLibrary(target, game)) {
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player.moveCards(new CardsImpl(target.getTargets()).getCards(game), Zone.BATTLEFIELD, source, game);
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player.shuffleLibrary(source, game);
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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