foul-magics/Mage.Sets/src/mage/cards/f/FalkenrathNoble.java
2018-06-02 17:59:49 +02:00

94 lines
2.9 KiB
Java

package mage.cards.f;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.LoseLifeTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.target.TargetPlayer;
/**
*
* @author North
*/
public final class FalkenrathNoble extends CardImpl {
public FalkenrathNoble(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}");
this.subtype.add(SubType.VAMPIRE);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
this.addAbility(FlyingAbility.getInstance());
// Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
this.addAbility(new FalkenrathNobleTriggeredAbility());
}
public FalkenrathNoble(final FalkenrathNoble card) {
super(card);
}
@Override
public FalkenrathNoble copy() {
return new FalkenrathNoble(this);
}
}
class FalkenrathNobleTriggeredAbility extends TriggeredAbilityImpl {
public FalkenrathNobleTriggeredAbility() {
super(Zone.BATTLEFIELD, new LoseLifeTargetEffect(1), false);
this.addEffect(new GainLifeEffect(1));
this.addTarget(new TargetPlayer());
}
public FalkenrathNobleTriggeredAbility(final FalkenrathNobleTriggeredAbility ability) {
super(ability);
}
@Override
public FalkenrathNobleTriggeredAbility copy() {
return new FalkenrathNobleTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ZONE_CHANGE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getToZone() == Zone.GRAVEYARD) {
Permanent permanent = (Permanent) game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD);
if (permanent != null) {
if (permanent.getId().equals(this.getSourceId())) {
return true;
} else {
if (permanent.isCreature()) {
return true;
}
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} or another creature dies, target player loses 1 life and you gain 1 life.";
}
}