forked from External/mage
* refactor all instances of getRule in triggered abilities using new getTriggerPrefix method * updated triggered ability rules generation * renamed method * fixed a test failure * some more refactoring * simplified some instances of ability word usage
58 lines
1.8 KiB
Java
58 lines
1.8 KiB
Java
|
|
|
|
package mage.abilities.common;
|
|
|
|
import mage.abilities.TriggeredAbilityImpl;
|
|
import mage.abilities.effects.Effect;
|
|
import mage.constants.Zone;
|
|
import mage.game.Game;
|
|
import mage.game.events.GameEvent;
|
|
import mage.game.events.GameEvent.EventType;
|
|
import mage.game.events.ZoneChangeEvent;
|
|
|
|
/**
|
|
*
|
|
* @author LevelX2
|
|
*/
|
|
|
|
public class EntersBattlefieldOrDiesSourceTriggeredAbility extends TriggeredAbilityImpl {
|
|
|
|
public EntersBattlefieldOrDiesSourceTriggeredAbility(Effect effect, boolean optional) {
|
|
super(Zone.BATTLEFIELD, effect, optional);
|
|
setLeavesTheBattlefieldTrigger(true);
|
|
}
|
|
|
|
public EntersBattlefieldOrDiesSourceTriggeredAbility(final EntersBattlefieldOrDiesSourceTriggeredAbility ability) {
|
|
super(ability);
|
|
}
|
|
|
|
@Override
|
|
public EntersBattlefieldOrDiesSourceTriggeredAbility copy() {
|
|
return new EntersBattlefieldOrDiesSourceTriggeredAbility(this);
|
|
}
|
|
|
|
@Override
|
|
public boolean checkEventType(GameEvent event, Game game) {
|
|
return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD || event.getType() == GameEvent.EventType.ZONE_CHANGE ;
|
|
}
|
|
|
|
@Override
|
|
public boolean checkTrigger(GameEvent event, Game game) {
|
|
if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD
|
|
&& event.getTargetId().equals(getSourceId())) {
|
|
return true;
|
|
}
|
|
if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(this.getSourceId())) {
|
|
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
|
|
if (zEvent.isDiesEvent()) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public String getTriggerPhrase() {
|
|
return "When {this} enters the battlefield or dies, " ;
|
|
}
|
|
}
|