foul-magics/Mage/src/main/java/mage/abilities/common/BecomesBlockedSourceTriggeredAbility.java
Evan Kranzler ca80806400
Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)
* refactor all instances of getRule in triggered abilities using new getTriggerPrefix method

* updated triggered ability rules generation

* renamed method

* fixed a test failure

* some more refactoring

* simplified some instances of ability word usage
2021-07-15 07:46:38 -04:00

56 lines
1.7 KiB
Java

package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author North
*/
public class BecomesBlockedSourceTriggeredAbility extends TriggeredAbilityImpl {
boolean setTargetPointer;
public BecomesBlockedSourceTriggeredAbility(Effect effect, boolean optional) {
this(Zone.BATTLEFIELD, effect, optional, false);
}
public BecomesBlockedSourceTriggeredAbility(Zone zone, Effect effect, boolean optional, boolean setTargetPointer) {
super(zone, effect, optional);
this.setTargetPointer = setTargetPointer;
}
public BecomesBlockedSourceTriggeredAbility(final BecomesBlockedSourceTriggeredAbility ability) {
super(ability);
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.CREATURE_BLOCKED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
// set the defending player via targetPointer
if (setTargetPointer) {
this.getEffects().setTargetPointer(
new FixedTarget(game.getCombat().getDefendingPlayerId(getSourceId(), game)));
}
return event.getTargetId().equals(this.getSourceId());
}
@Override
public String getTriggerPhrase() {
return "Whenever {this} becomes blocked, " ;
}
@Override
public BecomesBlockedSourceTriggeredAbility copy() {
return new BecomesBlockedSourceTriggeredAbility(this);
}
}