forked from External/mage
82 lines
3.2 KiB
Java
82 lines
3.2 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.condition.common;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.condition.Condition;
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import mage.game.Game;
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/**
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* As long as the card has remained in the same zone
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* since this condition was created, the condition is true.
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*
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* @author spjspj
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*/
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public class SourceHasRemainedInSameZoneCondition implements Condition {
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UUID idToCheck = null;
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int timesChangedZones = -1;
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public SourceHasRemainedInSameZoneCondition(UUID idToCheck) {
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this.idToCheck = idToCheck;
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this.timesChangedZones = -1;
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}
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public SourceHasRemainedInSameZoneCondition(UUID idToCheck, Game game) {
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this.idToCheck = idToCheck;
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this.timesChangedZones = -1;
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if (this.idToCheck != null && game != null && game.getCard(this.idToCheck) != null) {
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this.timesChangedZones = game.getState().getZoneChangeCounter(this.idToCheck);
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}
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}
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public SourceHasRemainedInSameZoneCondition getInstance(UUID cardId) {
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return new SourceHasRemainedInSameZoneCondition(cardId);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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if (idToCheck != null && game.getCard(idToCheck) != null) {
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if (timesChangedZones == -1) {
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timesChangedZones = game.getState().getZoneChangeCounter(idToCheck);
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}
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if (timesChangedZones == game.getState().getZoneChangeCounter(idToCheck)) {
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return true;
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}
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}
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return false;
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}
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@Override
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public String toString() {
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return "if {this} has remained in the same zone";
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}
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}
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