foul-magics/Mage/src/main/java/mage/abilities/effects/common/ExileUntilSourceLeavesEffect.java
brodee 4f61afa62b AI updates, more cards will have the isRemoval bonus to their card rating
these weren't being picked up as removal spells and now are:
* modal spells where one mode is a removal spell
* spells that do a dynamic amount of damage, such as fireball
* cards that reduce the toughness temporarily or permanently
* cards that keep a creature tapped down
* cards that exile a creature
* cards that damage creatures that are attacking or blocking
* enchantments that exile a creature when they etb
* fight cards, and one sided fight cards

the ai will now rate those types of cards higher as they are removal
2018-10-28 00:16:14 -07:00

43 lines
1.3 KiB
Java

/*
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*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.util.CardUtil;
/**
*
* @author Styxo
*/
public class ExileUntilSourceLeavesEffect extends OneShotEffect {
public ExileUntilSourceLeavesEffect(String targetName) {
super(Outcome.Removal);
this.staticText = "exile target " + targetName + " an opponent controls until {this} leaves the battlefield";
}
public ExileUntilSourceLeavesEffect(final ExileUntilSourceLeavesEffect effect) {
super(effect);
}
@Override
public ExileUntilSourceLeavesEffect copy() {
return new ExileUntilSourceLeavesEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
}
return false;
}
}