forked from External/mage
* game: now all playable calculations done in game simulation, outside real game (no more freeze and ruined games by wrong Nyxbloom Ancient and other cards with wrong replacement dialog); * game: fixed multiple problems with triggers (wrong order, duplicated calls or "too many mana" bugs, see #8426, #12087); * tests: added data integrity checks for game's triggers (3 enabled and 3 disabled due current game engine logic);
126 lines
4 KiB
Java
126 lines
4 KiB
Java
package mage.server.game;
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import mage.game.Game;
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import mage.game.Table;
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import mage.interfaces.callback.ClientCallback;
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import mage.interfaces.callback.ClientCallbackMethod;
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import mage.players.Player;
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import mage.server.User;
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import mage.server.managers.UserManager;
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import mage.view.GameClientMessage;
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import mage.view.GameEndView;
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import mage.view.GameView;
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import mage.view.SimpleCardsView;
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import org.apache.log4j.Logger;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Optional;
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import java.util.UUID;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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public class GameSessionWatcher {
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protected static final Logger logger = Logger.getLogger(GameSessionWatcher.class);
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private final UserManager userManager;
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protected final UUID userId;
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protected final Game game;
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protected boolean killed = false;
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protected final boolean isPlayer;
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public GameSessionWatcher(UserManager userManager, UUID userId, Game game, boolean isPlayer) {
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this.userManager = userManager;
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this.userId = userId;
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this.game = game;
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this.isPlayer = isPlayer;
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}
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public boolean init() {
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if (!killed) {
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Optional<User> user = userManager.getUser(userId);
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if (user.isPresent()) {
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user.get().fireCallback(new ClientCallback(ClientCallbackMethod.GAME_INIT, game.getId(), getGameView()));
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return true;
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}
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}
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return false;
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}
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public void update() {
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if (!killed) {
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userManager.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_UPDATE, game.getId(), getGameView())));
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}
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}
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public void inform(final String message) {
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if (!killed) {
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userManager.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_UPDATE_AND_INFORM, game.getId(), new GameClientMessage(getGameView(), null, message))));
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}
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}
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public void informPersonal(final String message) {
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if (!killed) {
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userManager.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_INFORM_PERSONAL, game.getId(), new GameClientMessage(getGameView(), null, message))));
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}
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}
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public void gameOver(final String message) {
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if (!killed) {
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userManager.getUser(userId).ifPresent(user -> {
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user.removeGameWatchInfo(game.getId());
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user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_OVER, game.getId(), new GameClientMessage(getGameView(), null, message)));
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});
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}
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}
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/**
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* Cleanup if Session ends
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*/
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public void cleanUp() {
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}
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public void gameError(final String message) {
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if (!killed) {
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userManager.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_ERROR, game.getId(), message)));
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}
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}
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public void setKilled() {
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killed = true;
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}
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public GameView getGameView() {
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// game view calculation can take some time and can be called from non-game thread,
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// so use copy for thread save (protection from ConcurrentModificationException)
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Game sourceGame = game.copy();
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GameView gameView = new GameView(sourceGame.getState(), sourceGame, null, userId);
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processWatchedHands(sourceGame, userId, gameView);
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return gameView;
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}
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protected static void processWatchedHands(Game game, UUID userId, GameView gameView) {
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gameView.getWatchedHands().clear();
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for (Player player : game.getPlayers().values()) {
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if (player.hasUserPermissionToSeeHand(userId)) {
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gameView.getWatchedHands().put(player.getName(), new SimpleCardsView(player.getHand().getCards(game), true));
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}
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}
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}
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public GameEndView getGameEndView(UUID playerId, Table table) {
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return new GameEndView(game.getState(), game, playerId, table);
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}
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public boolean isPlayer() {
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return isPlayer;
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}
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}
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