foul-magics/Mage.Server.Plugins/Mage.Game.TwoPlayerDuel/src/mage/game/TwoPlayerDuel.java
Oleg Agafonov 1664ee01cf Fixed miss copy code in Game object (lki, cards), removed unused code. Possible fixes:
* simulated games was able to change objects from another games (ConcurrentModificationException, related to d202278ccd, details in 3a6cdd2615);
* AI: fixed cards disappear in multiplayer games with computer (details in #6738);
2021-08-12 00:08:08 +04:00

47 lines
1.2 KiB
Java

package mage.game;
import mage.constants.MultiplayerAttackOption;
import mage.constants.PhaseStep;
import mage.constants.RangeOfInfluence;
import mage.game.match.MatchType;
import mage.game.mulligan.Mulligan;
import mage.game.turn.TurnMod;
import java.util.UUID;
public class TwoPlayerDuel extends GameImpl {
public TwoPlayerDuel(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startLife) {
this(attackOption, range, mulligan, startLife, 60);
}
public TwoPlayerDuel(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startingLife, int startingHandSize) {
super(attackOption, range, mulligan, startingLife, startingHandSize);
}
public TwoPlayerDuel(final TwoPlayerDuel game) {
super(game);
}
@Override
public MatchType getGameType() {
return new TwoPlayerDuelType();
}
@Override
public int getNumPlayers() {
return 2;
}
@Override
protected void init(UUID choosingPlayerId) {
super.init(choosingPlayerId);
state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW));
}
@Override
public TwoPlayerDuel copy() {
return new TwoPlayerDuel(this);
}
}