forked from External/mage
135 lines
4.7 KiB
Java
135 lines
4.7 KiB
Java
package mage.target.common;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.events.TargetEvent;
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import mage.players.Player;
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import mage.target.TargetCard;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class TargetCardInYourGraveyard extends TargetCard {
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public TargetCardInYourGraveyard() {
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this(1, 1, StaticFilters.FILTER_CARD_FROM_YOUR_GRAVEYARD);
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}
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public TargetCardInYourGraveyard(FilterCard filter) {
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this(1, 1, filter);
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}
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public TargetCardInYourGraveyard(int numTargets, FilterCard filter) {
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this(numTargets, numTargets, filter);
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}
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public TargetCardInYourGraveyard(int minNumTargets, int maxNumTargets) {
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this(minNumTargets, maxNumTargets, StaticFilters.FILTER_CARD_FROM_YOUR_GRAVEYARD);
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}
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public TargetCardInYourGraveyard(int minNumTargets, int maxNumTargets, FilterCard filter) {
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this(minNumTargets, maxNumTargets, filter, false);
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}
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public TargetCardInYourGraveyard(int minNumTarget, int maxNumTargets, FilterCard filter, boolean notTarget) {
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super(minNumTarget, maxNumTargets, Zone.GRAVEYARD, filter);
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this.setNotTarget(notTarget);
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}
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public TargetCardInYourGraveyard(final TargetCardInYourGraveyard target) {
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super(target);
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}
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@Override
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public boolean canTarget(UUID id, Ability source, Game game) {
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Card card = game.getCard(id);
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if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
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if (game.getPlayer(source.getControllerId()).getGraveyard().contains(id)) {
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return filter.match(card, source.getControllerId(), source, game);
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}
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}
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return false;
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}
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@Override
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public boolean canTarget(UUID playerId, UUID id, Ability ability, Game game) {
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Card card = game.getCard(id);
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if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
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if (game.getPlayer(playerId).getGraveyard().contains(id)) {
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return filter.match(card, game);
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}
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}
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return false;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Ability source, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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Player player = game.getPlayer(sourceControllerId);
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for (Card card : player.getGraveyard().getCards(filter, sourceControllerId, source, game)) {
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if (source == null || source.getSourceId() == null || isNotTarget() || !game.replaceEvent(new TargetEvent(card, source.getSourceId(), sourceControllerId))) {
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possibleTargets.add(card.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Cards cards, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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Player player = game.getPlayer(sourceControllerId);
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for (Card card : cards.getCards(filter, game)) {
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if (player.getGraveyard().getCards(game).contains(card)) {
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possibleTargets.add(card.getId());
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}
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}
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return possibleTargets;
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}
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/**
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* Checks if there are enough {@link Card} that can be selected.
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*
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* @param sourceControllerId - controller of the select event
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* @param game
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* @return - true if enough valid {@link Card} exist
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*/
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@Override
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public boolean canChoose(UUID sourceControllerId, Game game) {
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return game.getPlayer(sourceControllerId).getGraveyard().count(filter, game) >= this.minNumberOfTargets;
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}
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@Override
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public boolean canChoose(UUID sourceControllerId, Ability source, Game game) {
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Player player = game.getPlayer(sourceControllerId);
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if (player != null) {
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if (this.minNumberOfTargets == 0) {
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return true;
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}
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int possibleTargets = 0;
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for (Card card : player.getGraveyard().getCards(filter, sourceControllerId, source, game)) {
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if (source == null || source.getSourceId() == null || isNotTarget() || !game.replaceEvent(new TargetEvent(card, source.getSourceId(), sourceControllerId))) {
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possibleTargets++;
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if (possibleTargets >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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}
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return false;
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}
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@Override
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public TargetCardInYourGraveyard copy() {
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return new TargetCardInYourGraveyard(this);
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}
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}
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