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AbilityType.java
cleanup AbilityType for easier check that an ability is an activated ability ( #12153 )
2024-05-03 22:13:34 -04:00
AbilityWord.java
[TDM] Implement Devoted Duelist
2025-03-18 20:11:27 -04:00
AsThoughEffectType.java
[DFT] Implement Elvish Refueler ( #13392 )
2025-03-14 07:24:26 +04:00
AttachmentType.java
CardType.java
Change tribal card type to kindred, update viashino and naga ( #12271 )
2024-06-08 13:55:52 -04:00
CastManaAdjustment.java
[OTJ] Implement Tinybones, the Pickpocket + refactor MayCastTargetThenExileEffect ( #12040 )
2024-04-05 00:16:53 +02:00
ColoredManaSymbol.java
CommanderCardType.java
tests: added additional check for Karn Liberated (related to #11081 )
2023-11-06 12:11:59 +04:00
ComparisonType.java
CostModificationType.java
DependencyType.java
Duration.java
refactor: better naming for new duration, fixed description
2024-10-06 13:00:41 +04:00
EffectType.java
EmptyNames.java
tests: removed and restricted empty commands for choices and targets, improved empty name usages in tests (use EmptyNames.xxx.getTestCommand and EmptyNames.xxx.getObjectName for face down objects)
2024-10-16 15:19:46 +04:00
EnlargeMode.java
EnterEventType.java
GiftType.java
[BLC] Implement Octomancer
2024-07-19 12:21:37 -04:00
Layer.java
MageObjectType.java
images: fixed wrong miss image message in card hints for dungeons and other command objects (part of #12274 );
2024-09-20 17:23:14 +04:00
ManaType.java
[TDM] Implement Abzan Devotee ( #13464 )
2025-03-23 09:00:46 -04:00
MatchBufferTime.java
GUI: lobby - improved details info about match ( #11438 )
2023-12-09 16:35:09 +04:00
MatchTimeLimit.java
add 5 minute match timer option ( closes #11925 )
2024-03-09 21:37:17 -05:00
ModeChoice.java
Rework implementation of anchor words ( #13518 )
2025-04-09 13:24:57 -04:00
MultiAmountType.java
FDN New Combat Rules ( #13279 )
2025-03-30 14:42:05 -07:00
MultiplayerAttackOption.java
Outcome.java
PhaseStep.java
test framework: improved aiXXX commands support:
2024-10-26 11:55:19 +04:00
PlanarDieRollResult.java
Planes.java
PlayerAction.java
Network upgrade and new reconnection mode ( #11527 )
2023-12-07 20:56:52 +04:00
Pronoun.java
refactor: common logic for "at..." triggered abilities ( #13045 )
2024-10-27 21:03:40 -04:00
PutCards.java
RangeOfInfluence.java
Rarity.java
RoleType.java
RollDieType.java
SagaChapter.java
SetTargetPointer.java
SetType.java
fix MB2 playtest card legality ( resolves #13090 )
2024-11-30 20:25:47 -05:00
SkillLevel.java
SpellAbilityCastMode.java
[TDM] Implement harmonize mechanic ( #13475 )
2025-04-10 13:39:21 -04:00
SpellAbilityType.java
[TDM] Implement omen mechanic ( #13501 )
2025-04-08 08:54:18 -04:00
SubLayer.java
SubType.java
[TDM] Implement omen mechanic ( #13501 )
2025-04-08 08:54:18 -04:00
SubTypeSet.java
SuperType.java
TableState.java
TargetController.java
[DFT] Implement Adrenaline Jockey
2025-02-03 14:56:46 -05:00
TimingRule.java
TournamentPlayerState.java
TurnPhase.java
UseFirstManaAbilityMode.java
WatcherScope.java
Zone.java
[MIR] Implement Teferi's Imp ( #11326 )
2023-10-22 14:34:45 +02:00