foul-magics/Mage/src/main/java/mage/abilities/effects/common/DamageTargetControllerEffect.java
xenohedron d9ca387fad
another batch of text gen improvements (#11247)
* describe targets: UntapTargetEffect

* describe targets: SetBasePowerToughnessTargetEffect

* cleanup text

* describe targets: RegenerateTargetEffect

* describe targets: PhaseOutTargetEffect

* adjust text

* remove superfluous param

* describe targets: TapAllTargetPlayerControlsEffect

* describe targets: TurnFaceUpTargetEffect

* describe targets: TransformTargetEffect

* describe targets: RemoveFromCombatTargetEffect

* describe targets: DetainTargetEffect

* cleanup DiscardHandTargetEffect

* describe targets: DrawCardTargetEffect

* describe targets: GainLifeTargetEffect

* describe targets: LoseLifeTargetEffect

* describe targets: ExchangeLifeTargetEffect

* describe targets: DamageTargetControllerEffect
2023-10-01 22:51:02 -04:00

73 lines
2.3 KiB
Java

package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
* @author LoneFox
*/
public class DamageTargetControllerEffect extends OneShotEffect {
protected DynamicValue amount;
protected boolean preventable;
public DamageTargetControllerEffect(int amount) {
this(StaticValue.get(amount), true);
}
public DamageTargetControllerEffect(int amount, boolean preventable) {
this(StaticValue.get(amount), preventable);
}
public DamageTargetControllerEffect(DynamicValue amount) {
this(amount, true);
}
public DamageTargetControllerEffect(DynamicValue amount, boolean preventable) {
super(Outcome.Damage);
this.amount = amount;
this.preventable = preventable;
}
protected DamageTargetControllerEffect(final DamageTargetControllerEffect effect) {
super(effect);
amount = effect.amount.copy();
preventable = effect.preventable;
}
@Override
public DamageTargetControllerEffect copy() {
return new DamageTargetControllerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = getTargetPointer().getFirstTargetPermanentOrLKI(game, source);
if (permanent != null) {
Player targetController = game.getPlayer(permanent.getControllerId());
if (targetController != null) {
targetController.damage(amount.calculate(game, source, this), source.getSourceId(), source, game, false, preventable);
}
return true;
}
return false;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
return "{this} deals " + amount.getMessage() + " damage to "
+ getTargetPointer().describeTargets(mode.getTargets(), "that creature")
+ "'s controller"
+ (preventable ? "" : ". The damage can't be prevented");
}
}