foul-magics/Mage/src/mage/abilities
2014-12-27 17:16:15 +01:00
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abilityword [C14] Added the 5 cards with Lieutenant ability. 2014-11-24 19:05:58 -05:00
common * Added early event type check for replacement effects to speed up game execution (not all effects already implement the new check). 2014-12-26 17:28:13 +01:00
condition Some changes to framework functions, some minor changes to existing cards. 2014-12-20 18:17:12 +01:00
costs [SOK] Added 5 green cards. 2014-12-12 14:25:52 +01:00
decorator * Added early event type check for replacement effects to speed up game execution (not all effects already implement the new check). 2014-12-26 17:28:13 +01:00
dynamicvalue [SOK] Added 5 blue cards. 2014-12-18 00:36:46 +01:00
effects * Persist - Fixed that the permanent returns now correctly under owner control after dying. 2014-12-27 02:19:33 +01:00
keyword * Delve - Fixed that the selection of the cards in graveyard was wrongly handled targeted. 2014-12-27 17:16:15 +01:00
mana Some changes to net mana handling. 2014-12-17 15:26:22 +01:00
Abilities.java * Added Animate Dead (not finished yet). 2014-11-05 18:04:56 +01:00
AbilitiesImpl.java Added possibility to use Morph with a land. Minor changes to some cards. 2014-12-03 20:20:23 +01:00
Ability.java Added possibility to use Morph with a land. Minor changes to some cards. 2014-12-03 20:20:23 +01:00
AbilityImpl.java * Made a lot of changes to handling of continuous and triggered abilities. This should fix the problems with Mage Singletons like Flyinging / Intimidate / Reach not working. Fixed also #533 and some other problems with copy effects of cards like Clone that did not end if e.g. Clone left the battlefield. 2014-12-25 02:07:40 +01:00
ActivatedAbility.java * Fixed provisional game freezing bugs of the show playable cards feature #457 (caused by DelverAbility, OfferingAbility, Rooftop Storm, Omniscience, Aluren). 2014-07-21 13:03:41 +02:00
ActivatedAbilityImpl.java * Teferi, Temporal Archmage - Fixed that Loyality abilities could be used at instant timing. 2014-12-06 18:28:15 +01:00
CompoundAbility.java * Brave the Elements - Fixed not working choose color effect. 2014-12-09 16:11:10 +01:00
DelayedTriggeredAbilities.java Added custom duration handling to delayed triggered abilities. 2014-08-27 17:08:19 +02:00
DelayedTriggeredAbility.java Added custom duration handling to delayed triggered abilities. 2014-08-27 17:08:19 +02:00
EvasionAbility.java * Fixed that AI used activated abilities for Battlefield as the card was on hand (fix #588). 2014-10-03 13:12:03 +02:00
LoyaltyAbility.java [refactor] removed generic parameter from Ability 2014-06-01 20:44:47 +03:00
MageSingleton.java
Mode.java
Modes.java Added Profane Command, Hallowed Spiritkeeper, Song of the Dryads, Phantom Centaur, Freyalise Llanowar's Fury. 2014-11-10 08:29:04 +01:00
PlayLandAbility.java Support of play_land event for get playable cards. 2014-07-26 15:01:17 +02:00
SpecialAction.java Re-implement Leonin Arbiter using continuous rule modifying effect. Fix #483 2014-08-19 18:41:17 -04:00
SpecialActions.java
SpellAbility.java [BOK] Added 3 blue cards. BOK is complete now. 2014-10-25 17:25:22 +02:00
StateTriggeredAbility.java [refactor] removed generic parameter from Ability 2014-06-01 20:44:47 +03:00
StaticAbility.java [refactor] removed generic parameter from Ability 2014-06-01 20:44:47 +03:00
TriggeredAbilities.java * Fix that commander replacement effects work again, some cleanup after the changes of continuous effects and triggered abilities. 2014-12-25 03:08:31 +01:00
TriggeredAbility.java [M15] Added source to TriggeredAbility. Real fix for Genesis Hydra, works correctly now. 2014-07-07 17:44:50 +04:00
TriggeredAbilityImpl.java Some minor changes. 2014-08-28 13:32:44 +02:00