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abilityword
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[C14] Added the 5 cards with Lieutenant ability.
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2014-11-24 19:05:58 -05:00 |
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common
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* Added early event type check for replacement effects to speed up game execution (not all effects already implement the new check).
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2014-12-26 17:28:13 +01:00 |
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condition
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Some changes to framework functions, some minor changes to existing cards.
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2014-12-20 18:17:12 +01:00 |
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costs
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[SOK] Added 5 green cards.
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2014-12-12 14:25:52 +01:00 |
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decorator
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* Added early event type check for replacement effects to speed up game execution (not all effects already implement the new check).
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2014-12-26 17:28:13 +01:00 |
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dynamicvalue
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[SOK] Added 5 blue cards.
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2014-12-18 00:36:46 +01:00 |
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effects
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* Persist - Fixed that the permanent returns now correctly under owner control after dying.
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2014-12-27 02:19:33 +01:00 |
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keyword
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* Delve - Fixed that the selection of the cards in graveyard was wrongly handled targeted.
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2014-12-27 17:16:15 +01:00 |
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mana
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Some changes to net mana handling.
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2014-12-17 15:26:22 +01:00 |
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Abilities.java
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* Added Animate Dead (not finished yet).
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2014-11-05 18:04:56 +01:00 |
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AbilitiesImpl.java
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Added possibility to use Morph with a land. Minor changes to some cards.
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2014-12-03 20:20:23 +01:00 |
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Ability.java
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Added possibility to use Morph with a land. Minor changes to some cards.
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2014-12-03 20:20:23 +01:00 |
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AbilityImpl.java
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* Made a lot of changes to handling of continuous and triggered abilities. This should fix the problems with Mage Singletons like Flyinging / Intimidate / Reach not working. Fixed also #533 and some other problems with copy effects of cards like Clone that did not end if e.g. Clone left the battlefield.
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2014-12-25 02:07:40 +01:00 |
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ActivatedAbility.java
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* Fixed provisional game freezing bugs of the show playable cards feature #457 (caused by DelverAbility, OfferingAbility, Rooftop Storm, Omniscience, Aluren).
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2014-07-21 13:03:41 +02:00 |
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ActivatedAbilityImpl.java
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* Teferi, Temporal Archmage - Fixed that Loyality abilities could be used at instant timing.
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2014-12-06 18:28:15 +01:00 |
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CompoundAbility.java
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* Brave the Elements - Fixed not working choose color effect.
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2014-12-09 16:11:10 +01:00 |
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DelayedTriggeredAbilities.java
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Added custom duration handling to delayed triggered abilities.
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2014-08-27 17:08:19 +02:00 |
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DelayedTriggeredAbility.java
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Added custom duration handling to delayed triggered abilities.
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2014-08-27 17:08:19 +02:00 |
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EvasionAbility.java
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* Fixed that AI used activated abilities for Battlefield as the card was on hand (fix #588).
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2014-10-03 13:12:03 +02:00 |
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LoyaltyAbility.java
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[refactor] removed generic parameter from Ability
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2014-06-01 20:44:47 +03:00 |
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MageSingleton.java
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Mode.java
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Modes.java
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Added Profane Command, Hallowed Spiritkeeper, Song of the Dryads, Phantom Centaur, Freyalise Llanowar's Fury.
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2014-11-10 08:29:04 +01:00 |
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PlayLandAbility.java
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Support of play_land event for get playable cards.
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2014-07-26 15:01:17 +02:00 |
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SpecialAction.java
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Re-implement Leonin Arbiter using continuous rule modifying effect. Fix #483
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2014-08-19 18:41:17 -04:00 |
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SpecialActions.java
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SpellAbility.java
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[BOK] Added 3 blue cards. BOK is complete now.
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2014-10-25 17:25:22 +02:00 |
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StateTriggeredAbility.java
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[refactor] removed generic parameter from Ability
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2014-06-01 20:44:47 +03:00 |
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StaticAbility.java
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[refactor] removed generic parameter from Ability
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2014-06-01 20:44:47 +03:00 |
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TriggeredAbilities.java
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* Fix that commander replacement effects work again, some cleanup after the changes of continuous effects and triggered abilities.
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2014-12-25 03:08:31 +01:00 |
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TriggeredAbility.java
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[M15] Added source to TriggeredAbility. Real fix for Genesis Hydra, works correctly now.
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2014-07-07 17:44:50 +04:00 |
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TriggeredAbilityImpl.java
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Some minor changes.
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2014-08-28 13:32:44 +02:00 |