forked from External/mage
135 lines
5 KiB
Java
135 lines
5 KiB
Java
package mage.cards.v;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbility;
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import mage.abilities.common.ActivateAsSorceryActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.CostImpl;
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import mage.abilities.costs.common.DiscardCardCost;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DestroySourceEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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import mage.target.common.TargetCardInHand;
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import java.util.UUID;
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/**
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* @author jeffwadsworth
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*/
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public final class VolrathsDungeon extends CardImpl {
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public VolrathsDungeon(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{B}{B}");
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// Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during his or her turn.
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ActivatedAbility ability = new SimpleActivatedAbility(
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Zone.BATTLEFIELD,
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new DestroySourceEffect().setText("Destroy {this}. Any player may activate this ability but only during his or her turn."),
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new PayLifeActivePlayerCost(5));
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ability.setMayActivate(TargetController.ACTIVE);
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this.addAbility(ability);
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// Discard a card: Target player puts a card from his or her hand on top of his or her library. Activate this ability only any time you could cast a sorcery.
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FilterCard filter = new FilterCard("a card for payment");
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Ability ability2 = new ActivateAsSorceryActivatedAbility(Zone.BATTLEFIELD, new VolrathsDungeonEffect(), new DiscardCardCost(filter));
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ability2.addTarget(new TargetPlayer());
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this.addAbility(ability2);
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}
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public VolrathsDungeon(final VolrathsDungeon card) {
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super(card);
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}
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@Override
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public VolrathsDungeon copy() {
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return new VolrathsDungeon(this);
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}
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}
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class PayLifeActivePlayerCost extends CostImpl {
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private final DynamicValue amount;
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public PayLifeActivePlayerCost(int amount) {
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this.amount = new StaticValue(amount);
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this.text = "Pay " + amount + " life";
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}
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public PayLifeActivePlayerCost(DynamicValue amount, String text) {
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this.amount = amount.copy();
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this.text = "Pay " + text;
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}
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public PayLifeActivePlayerCost(PayLifeActivePlayerCost cost) {
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super(cost);
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this.amount = cost.amount.copy();
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}
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@Override
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public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
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int lifeToPayAmount = amount.calculate(game, ability, null);
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return game.getPlayer(game.getActivePlayerId()).getLife() >= lifeToPayAmount;
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}
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@Override
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public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
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int lifeToPayAmount = amount.calculate(game, ability, null);
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Player activatingPlayer = game.getPlayer(game.getActivePlayerId());
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if (activatingPlayer != null
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&& activatingPlayer.chooseUse(Outcome.LoseLife, "Do you wish to pay " + lifeToPayAmount + " life?", ability, game)) {
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Player player = game.getPlayer(game.getActivePlayerId());
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if (player != null) {
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this.paid = player.loseLife(lifeToPayAmount, game, false) == lifeToPayAmount;
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}
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}
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return paid;
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}
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@Override
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public PayLifeActivePlayerCost copy() {
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return new PayLifeActivePlayerCost(this);
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}
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}
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class VolrathsDungeonEffect extends OneShotEffect {
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public VolrathsDungeonEffect() {
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super(Outcome.Detriment);
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this.staticText = "Target player puts a card from his or her hand on top of his or her library";
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}
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public VolrathsDungeonEffect(final VolrathsDungeonEffect effect) {
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super(effect);
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}
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@Override
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public VolrathsDungeonEffect copy() {
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return new VolrathsDungeonEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player targetedPlayer = game.getPlayer(source.getFirstTarget());
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if (targetedPlayer != null) {
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TargetCardInHand target = new TargetCardInHand();
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if (targetedPlayer.choose(Outcome.Detriment, targetedPlayer.getHand(), target, game)) {
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Card card = game.getCard(target.getFirstTarget());
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return card != null && targetedPlayer.putCardOnTopXOfLibrary(card, game, source, 0);
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}
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}
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return false;
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}
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}
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