foul-magics/Mage.Sets/src/mage/cards/t/TenaciousHunter.java
2017-07-02 22:48:00 +10:00

91 lines
3.8 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.cards.t;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.DeathtouchAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.CounterPredicate;
/**
*
* @author spjspj
*/
public class TenaciousHunter extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("a creature has a -1/-1 counter on it");
static {
filter.add(new CounterPredicate(CounterType.M1M1));
}
public TenaciousHunter(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}{G}");
this.subtype.add("Crocodile");
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD,
new ConditionalContinuousEffect(new GainAbilitySourceEffect(VigilanceAbility.getInstance()),
new PermanentsOnTheBattlefieldCondition(filter),
"{this} has Vigilance as long as a creature has a -1/-1 counter on it"
)
);
ability.addEffect(new ConditionalContinuousEffect(new GainAbilitySourceEffect(DeathtouchAbility.getInstance()),
new PermanentsOnTheBattlefieldCondition(filter),
"{this} has Deathtouch as long as a creature has a -1/-1 counter on it"
)
);
this.addAbility(ability);
}
public TenaciousHunter(final TenaciousHunter card) {
super(card);
}
@Override
public TenaciousHunter copy() {
return new TenaciousHunter(this);
}
}