foul-magics/Mage/src/main/java/mage/game
2022-06-08 23:50:44 +01:00
..
combat (WIP) Replacing blocking/blocked by predicates (#8729) 2022-03-23 18:45:02 -04:00
command Added BNG token images 2022-06-05 19:15:54 +01:00
draft Refactor ExpansionSet and its subclasses (#8382) 2021-10-13 11:47:23 -04:00
events [CLB] Implemented Wrathful Red Dragon 2022-06-05 17:18:57 -04:00
jumpstart
match * Game: tiny leaders game mode improves (fixed AI games errors, fixed commander dupes on game restart with Karn Liberated, #6113); 2021-07-24 14:32:00 +04:00
mulligan Game: fixed mulligan's copy code (can potentially fix empty hands or loses on game start in rare use cases, e.g. with AI); 2021-07-06 13:58:04 +04:00
permanent Removed TMP as an available token image source (no token images) 2022-06-08 23:50:44 +01:00
stack Revert "Added missing fields to many copy constructors. (#8957)" (#8999) 2022-05-25 12:57:24 -06:00
tournament Refactor ExpansionSet and its subclasses (#8382) 2021-10-13 11:47:23 -04:00
turn Implementing Daybound/Nightbound mechanic (#8200) 2021-11-05 23:11:23 +04:00
CardState.java Fixed miss copy code in Game object (lki, cards), removed unused code. Possible fixes: 2021-08-12 00:08:08 +04:00
Controllable.java
Exile.java [SNC] Implemented Mysterious Limousine 2022-04-23 16:37:09 -04:00
ExileZone.java
Game.java [CLB] Fix initiativeId not being set when a player first takes the initiative. Added documentation to related functions. For #9010. 2022-05-29 12:30:09 -06:00
GameCanadianHighlanderImpl.java
GameCommanderImpl.java Implementing The Prismatic Piper (Ready for review) (#8164) 2022-03-17 18:02:29 -04:00
GameException.java
GameImpl.java [CLB] Fix initiativeId not being set when a player first takes the initiative. Added documentation to related functions. For #9010. 2022-05-29 12:30:09 -06:00
GameInfo.java
GameOptions.java Adding dice rolling trigger/replacement (ready for review) (#7989) 2021-08-26 14:06:10 +04:00
GameReplay.java
GameState.java Fixed miss code for reversed turn order (see Aeon Engine, #8804) 2022-05-27 09:35:30 +04:00
GameStates.java
GameTinyLeadersImpl.java Revert "Added missing fields to many copy constructors. (#8957)" (#8999) 2022-05-25 12:57:24 -06:00
Graveyard.java
LookedAt.java
MageObjectAttribute.java Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899) 2021-07-09 07:28:43 +04:00
Revealed.java
Seat.java
Table.java
Team.java
ZoneChangeInfo.java
ZonesHandler.java Fixed combat information not being preserved in LKI and added unit test 2021-10-21 20:24:51 -05:00