foul-magics/Mage/src/mage/MageObjectReference.java

142 lines
5.1 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage;
import java.util.UUID;
import mage.cards.Card;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
* A object reference that takes zone changes into account.
*
* @author LevelX2
*/
public class MageObjectReference implements Comparable<MageObjectReference> {
private final UUID sourceId;
private final int zoneChangeCounter;
public MageObjectReference(MageObject mageObject, Game game) {
this.sourceId = mageObject.getId();
this.zoneChangeCounter = mageObject.getZoneChangeCounter(game);
}
/**
* That values manually (can be used to let it reference to a Permanent
* that is not yet on the battlefield.
*
* @param sourceId
* @param zoneChangeCounter
* @param game
*/
public MageObjectReference(UUID sourceId, int zoneChangeCounter, Game game) {
this.sourceId = sourceId;
this.zoneChangeCounter = zoneChangeCounter;
}
public MageObjectReference(UUID sourceId, Game game) {
this.sourceId = sourceId;
MageObject mageObject = game.getObject(sourceId);
if (mageObject != null) {
this.zoneChangeCounter = mageObject.getZoneChangeCounter(game);
} else {
throw new IllegalArgumentException("The provided sourceId is not connected to an object in the game");
}
}
public UUID getSourceId() {
return sourceId;
}
public int getZoneChangeCounter() {
return zoneChangeCounter;
}
@Override
public int compareTo(MageObjectReference o) {
if (o.getSourceId().equals(this.sourceId)) {
return o.getZoneChangeCounter() - this.zoneChangeCounter;
}
return o.getSourceId().compareTo(sourceId);
}
@Override
public boolean equals(Object v) {
if (v instanceof MageObjectReference) {
if (((MageObjectReference)v).getSourceId().equals(this.sourceId)) {
return ((MageObjectReference)v).getZoneChangeCounter() == this.zoneChangeCounter;
}
}
return false;
}
@Override
public int hashCode() {
int hash = 7;
hash = 17 * hash + (this.sourceId != null ? this.sourceId.hashCode() + this.zoneChangeCounter : 0);
return hash;
}
public boolean refersTo(UUID id, Game game) {
return refersTo(game.getObject(id), game);
}
public boolean refersTo(MageObject mageObject, Game game) {
if (mageObject != null) {
return mageObject.getId().equals(sourceId) && this.zoneChangeCounter == mageObject.getZoneChangeCounter(game);
}
return false;
}
public Permanent getPermanent(Game game) {
Permanent permanent = game.getPermanent(sourceId);
if (permanent != null && permanent.getZoneChangeCounter(game) == zoneChangeCounter) {
return permanent;
}
return null;
}
public Permanent getPermanentOrLKIBattlefield(Game game) {
Permanent permanent = game.getPermanentOrLKIBattlefield(sourceId);
if (permanent != null && permanent.getZoneChangeCounter(game) == zoneChangeCounter) {
return permanent;
}
return null;
}
public Card getCard(Game game) {
Card card = game.getCard(sourceId);
if (card != null && card.getZoneChangeCounter(game) == zoneChangeCounter) {
return card;
}
return null;
}
}