forked from External/mage
68 lines
2.8 KiB
Java
68 lines
2.8 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.ai.simulators;
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import java.io.Serializable;
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import java.util.UUID;
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import mage.abilities.keyword.DoubleStrikeAbility;
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import mage.abilities.keyword.FirstStrikeAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class CreatureSimulator implements Serializable {
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public UUID id;
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public int damage;
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public int power;
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public int toughness;
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public boolean hasFirstStrike;
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public boolean hasDoubleStrike;
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public boolean hasTrample;
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public CreatureSimulator(Permanent permanent) {
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this.id = permanent.getId();
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this.damage = permanent.getDamage();
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this.power = permanent.getPower().getValue();
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this.toughness = permanent.getToughness().getValue();
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this.hasDoubleStrike = permanent.getAbilities().containsKey(DoubleStrikeAbility.getInstance().getId());
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this.hasFirstStrike = permanent.getAbilities().containsKey(FirstStrikeAbility.getInstance().getId());
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this.hasTrample = permanent.getAbilities().containsKey(TrampleAbility.getInstance().getId());
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}
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public boolean isDead() {
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return damage >= toughness;
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}
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public int getLethalDamage() {
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return toughness - damage;
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}
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}
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