foul-magics/Mage/src/mage/game
2014-08-20 23:37:06 +02:00
..
combat Using put instead of map.replace. 2014-08-18 09:31:42 +02:00
command * Commander - Fixed that commander with flash wrongly couldn't be cast from command zone using flash. 2014-07-31 14:17:04 +02:00
draft [refactor] removed generic parameter from Game classes 2014-06-03 12:33:02 +03:00
events * Hushwing Gryff - Fixed a bug that the effect was wrongly implemented as replacement effect with potential to repalce other replacement effects. 2014-08-09 16:40:21 +02:00
match [TestAPI] Cast when spell or ability are not on the stack 2014-08-15 10:16:28 +04:00
permanent Replaced use of static color object. 2014-08-20 23:37:06 +02:00
stack * Changed ReplacementEffects for TARGET and COUNTER events to ContinuousRuleModifyingEffects. 2014-07-28 08:21:17 +02:00
tournament * Player tournament result - Fixed a bug that draws were not shown correctly. Instead of "1-1-1" it was "11--1" shown for the result ( 1 win, 1 draw, 1 loss). 2014-08-07 16:41:20 +02:00
turn Fixed end turn handling. Fixes #463 (this does not handle Time Vault correctly. It needs a skip current turn effect that's not implemented yet). 2014-07-17 15:37:48 +02:00
Controllable.java [THS] Added 4 white cards. 2013-09-11 17:38:43 +02:00
Exile.java [minor] formatting 2013-05-30 15:25:51 +02:00
ExileZone.java [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
Game.java Added zoneChangeCounter into LKI. Reimplemented Trostani. PersistTest and LastKnownInformationTest do work now. 2014-08-18 19:45:37 +04:00
GameCommanderImpl.java * Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages. 2014-06-25 01:34:11 +02:00
GameException.java [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
GameImpl.java Fixes #468 :Rollback on error doesn't work 2014-08-18 23:58:43 +04:00
GameOptions.java Fixed some handling problems of triggered abilities. 2014-05-24 21:10:56 +02:00
GameReplay.java [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
GameState.java Added using RuleModification effect and setting targetAbility for triggered abilities 2014-08-18 19:42:29 +04:00
GameStates.java * Changes to logging. 2014-08-03 15:01:33 +02:00
LookedAt.java [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
Revealed.java * Ad Nauseam - Fixed log output of revealed and moved cards. 2014-04-26 18:40:32 +02:00
Seat.java [minor] access modifer order 2013-03-10 14:53:02 +02:00
Table.java Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly. 2014-05-01 19:34:52 +02:00
Team.java [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00