foul-magics/Mage.Sets/src/mage/cards/c/ContestedGameBall.java
2023-11-09 22:05:22 -05:00

134 lines
5 KiB
Java

package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.condition.common.SourceHasCounterCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.DamagedBatchEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.TreasureToken;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
* @author xenohedron
*/
public final class ContestedGameBall extends CardImpl {
public ContestedGameBall(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
// Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it.
this.addAbility(new ContestedGameBallTriggeredAbility());
// {2}, {T}: Draw a card and put a point counter on Contested Game Ball.
// Then if it has five or more point counters on it, sacrifice it and create a Treasure token.
Ability ability = new SimpleActivatedAbility(new DrawCardSourceControllerEffect(1), new GenericManaCost(2));
ability.addCost(new TapSourceCost());
ability.addEffect(new AddCountersSourceEffect(CounterType.POINT.createInstance()).concatBy("and"));
ability.addEffect(new ConditionalOneShotEffect(new SacrificeSourceEffect(),
new SourceHasCounterCondition(CounterType.POINT, 5),
"Then if it has five or more point counters on it, sacrifice it and create a Treasure token")
.addEffect(new CreateTokenEffect(new TreasureToken()))
);
this.addAbility(ability);
}
private ContestedGameBall(final ContestedGameBall card) {
super(card);
}
@Override
public ContestedGameBall copy() {
return new ContestedGameBall(this);
}
}
class ContestedGameBallTriggeredAbility extends TriggeredAbilityImpl {
ContestedGameBallTriggeredAbility() {
super(Zone.BATTLEFIELD, new ContestedGameBallEffect());
setTriggerPhrase("Whenever you're dealt combat damage, ");
}
private ContestedGameBallTriggeredAbility(final ContestedGameBallTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_BATCH_FOR_ONE_PLAYER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (((DamagedBatchEvent) event).isCombatDamage() && event.getPlayerId().equals(this.getControllerId())) {
this.getAllEffects().setTargetPointer(new FixedTarget(game.getActivePlayerId()));
// attacking player is active player
return true;
}
return false;
}
@Override
public ContestedGameBallTriggeredAbility copy() {
return new ContestedGameBallTriggeredAbility(this);
}
}
class ContestedGameBallEffect extends OneShotEffect {
ContestedGameBallEffect() {
super(Outcome.GainControl);
this.staticText = "the attacking player gains control of {this} and untaps it";
}
private ContestedGameBallEffect(final ContestedGameBallEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Player newController = game.getPlayer(getTargetPointer().getFirst(game, source));
if (controller == null || newController == null || controller.getId().equals(newController.getId())) {
return false;
}
ContinuousEffect effect = new GainControlTargetEffect(Duration.Custom, newController.getId());
effect.setTargetPointer(new FixedTarget(source.getSourceId(), game));
game.addEffect(effect, source);
Permanent sourcePermanent = source.getSourcePermanentIfItStillExists(game);
if (sourcePermanent != null) {
sourcePermanent.untap(game);
}
return true;
}
@Override
public ContestedGameBallEffect copy() {
return new ContestedGameBallEffect(this);
}
}