forked from External/mage
Audio threads are busy while the sound plays, which could be several seconds, potentially stalling other tasks competing for the thread pool. So use a dedicated thread pool, which also allows to have it sized based on the number of the audio lines. |
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| .. | ||
| config | ||
| plugins | ||
| release | ||
| sounds | ||
| src | ||
| manifest.mf | ||
| pom.xml | ||
| serverlist.txt | ||
| splash.jpg | ||