foul-magics/Mage/src/main/java/mage/abilities/effects/common/AddContinuousEffectToGame.java
xenohedron 4959ef4d49
another batch of text cleanup (#11694)
* minor refactor EntersBattlefieldEffect

* more minor refactoring

* text fix

* fix more text

* more text adjustments

* more text discrepancy fixes

* continue the text fixes

* followup fixes and more fixes
2024-01-20 23:13:03 -05:00

51 lines
1.3 KiB
Java

package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.Effects;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
/**
* @author noxx
*/
public class AddContinuousEffectToGame extends OneShotEffect {
private final Effects effects = new Effects();
public AddContinuousEffectToGame(ContinuousEffect... effects) {
super(Outcome.Benefit);
for (ContinuousEffect effect : effects) {
this.effects.add(effect);
}
}
protected AddContinuousEffectToGame(final AddContinuousEffectToGame effect) {
super(effect);
this.effects.addAll(effect.effects);
}
@Override
public AddContinuousEffectToGame copy() {
return new AddContinuousEffectToGame(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (Effect effect : this.effects) {
game.addEffect((ContinuousEffect) effect, source);
}
return true;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
return effects.getText(mode);
}
}