foul-magics/Mage.Sets/src/mage/sets/magic2010/LurkingPredators.java
2016-04-14 16:18:01 +00:00

109 lines
4.4 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.magic2010;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.SpellCastOpponentTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author North
*/
public class LurkingPredators extends CardImpl {
public LurkingPredators(UUID ownerId) {
super(ownerId, 190, "Lurking Predators", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{G}{G}");
this.expansionSetCode = "M10";
// Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
this.addAbility(new SpellCastOpponentTriggeredAbility(new LurkingPredatorsEffect(), false));
}
public LurkingPredators(final LurkingPredators card) {
super(card);
}
@Override
public LurkingPredators copy() {
return new LurkingPredators(this);
}
}
class LurkingPredatorsEffect extends OneShotEffect {
public LurkingPredatorsEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library";
}
public LurkingPredatorsEffect(final LurkingPredatorsEffect effect) {
super(effect);
}
@Override
public LurkingPredatorsEffect copy() {
return new LurkingPredatorsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (controller == null || sourceObject == null) {
return false;
}
if (controller.getLibrary().size() > 0) {
Card card = controller.getLibrary().getFromTop(game);
Cards cards = new CardsImpl(card);
controller.revealCards(sourceObject.getIdName(), cards, game);
if (card != null) {
if (card.getCardType().contains(CardType.CREATURE)) {
controller.moveCards(card, Zone.BATTLEFIELD, source, game);
} else if (controller.chooseUse(Outcome.Neutral, "Put " + card.getIdName() + " on the bottom of your library?", source, game)) {
controller.putCardsOnBottomOfLibrary(cards, game, source, false);
}
}
}
return true;
}
}