forked from External/mage
96 lines
3.5 KiB
Java
96 lines
3.5 KiB
Java
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package mage.cards.b;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.CastFromHandSourceCondition;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DontUntapInControllersNextUntapStepTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTargets;
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import mage.watchers.common.CastFromHandWatcher;
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/**
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*
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* @author LevelX2
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*/
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public final class BreachingLeviathan extends CardImpl {
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public BreachingLeviathan(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{7}{U}{U}");
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this.subtype.add(SubType.LEVIATHAN);
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this.power = new MageInt(9);
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this.toughness = new MageInt(9);
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// When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(
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new EntersBattlefieldTriggeredAbility(new BreachingLeviathanEffect(), false),
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CastFromHandSourceCondition.instance,
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"When {this} enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps."),
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new CastFromHandWatcher());
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}
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public BreachingLeviathan(final BreachingLeviathan card) {
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super(card);
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}
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@Override
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public BreachingLeviathan copy() {
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return new BreachingLeviathan(this);
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}
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}
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class BreachingLeviathanEffect extends OneShotEffect {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("nonblue creatures");
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static {
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filter.add(Predicates.not(new ColorPredicate(ObjectColor.BLUE)));
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}
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public BreachingLeviathanEffect() {
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super(Outcome.Tap);
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this.staticText = "tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps";
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}
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public BreachingLeviathanEffect(final BreachingLeviathanEffect effect) {
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super(effect);
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}
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@Override
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public BreachingLeviathanEffect copy() {
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return new BreachingLeviathanEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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List<Permanent> doNotUntapNextUntapStep = new ArrayList<>();
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for (Permanent creature : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
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creature.tap(game);
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doNotUntapNextUntapStep.add(creature);
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}
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if (!doNotUntapNextUntapStep.isEmpty()) {
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ContinuousEffect effect = new DontUntapInControllersNextUntapStepTargetEffect("This creature");
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effect.setTargetPointer(new FixedTargets(doNotUntapNextUntapStep, game));
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game.addEffect(effect, source);
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}
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return true;
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}
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}
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