foul-magics/Mage/src/main/java/mage/abilities/keyword/SaddleAbility.java
jmlundeen a472ff9f18 [DFT] Add Guidelight Matrix artifact
add static method from SaddleAbility to saddle a permanent
add common saddle effect
refactor Alacrian Armory with new saddle effect
2025-03-04 17:44:40 -06:00

199 lines
6.6 KiB
Java

package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.common.CrewSaddleIncreasedPowerAbility;
import mage.abilities.common.CrewSaddleWithToughnessAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.condition.common.SaddledCondition;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.hint.ConditionHint;
import mage.abilities.hint.Hint;
import mage.abilities.hint.HintUtils;
import mage.constants.Outcome;
import mage.constants.TimingRule;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.AnotherPredicate;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.Target;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.watchers.common.SaddledMountWatcher;
import java.awt.*;
import java.util.Objects;
import java.util.UUID;
/**
* @author TheElk801, Susucr
*/
public class SaddleAbility extends SimpleActivatedAbility {
private final int value;
private static final Hint hint = new ConditionHint(SaddledCondition.instance, "This permanent is saddled");
public SaddleAbility(int value) {
super(new SaddleEventEffect(), new SaddleCost(value));
this.value = value;
this.addHint(hint);
this.setTiming(TimingRule.SORCERY);
this.addWatcher(new SaddledMountWatcher());
}
private SaddleAbility(final SaddleAbility ability) {
super(ability);
this.value = ability.value;
}
public static boolean applySaddle(Permanent permanent, Game game) {
if (permanent == null) {
return false;
}
SaddleAbility saddleAbility = permanent.getAbilities().stream()
.filter(a -> a instanceof SaddleAbility)
.map(a -> (SaddleAbility) a)
.findFirst()
.orElse(null);
if (saddleAbility != null) {
SaddleEventEffect effect = new SaddleEventEffect();
effect.apply(game, saddleAbility);
return true;
}
return false;
}
@Override
public SaddleAbility copy() {
return new SaddleAbility(this);
}
@Override
public String getRule() {
return "Saddle " + value + " <i>(Tap any number of other creatures you control with total power " +
value + " or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)</i>";
}
}
class SaddleEventEffect extends OneShotEffect {
SaddleEventEffect() {
super(Outcome.Benefit);
}
private SaddleEventEffect(final SaddleEventEffect effect) {
super(effect);
}
@Override
public SaddleEventEffect copy() {
return new SaddleEventEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
if (source.getSourcePermanentIfItStillExists(game) != null) {
game.fireEvent(GameEvent.getEvent(
GameEvent.EventType.MOUNT_SADDLED,
source.getSourceId(),
source, source.getControllerId()
));
}
return true;
}
}
class SaddleCost extends CostImpl {
private static final FilterControlledCreaturePermanent filter
= new FilterControlledCreaturePermanent("another untapped creature you control");
static {
filter.add(TappedPredicate.UNTAPPED);
filter.add(AnotherPredicate.instance);
}
private final int value;
SaddleCost(int value) {
this.value = value;
}
private SaddleCost(final SaddleCost cost) {
super(cost);
this.value = cost.value;
}
@Override
public boolean pay(Ability ability, Game game, Ability source, UUID controllerId, boolean noMana, Cost costToPay) {
Target target = new TargetControlledCreaturePermanent(0, Integer.MAX_VALUE, filter, true) {
@Override
public String getMessage(Game game) {
// shows selected power
int selectedPower = this.targets.keySet().stream()
.map(game::getPermanent)
.filter(Objects::nonNull)
.mapToInt(p -> getSaddlePower(p, game))
.sum();
String extraInfo = "(selected power " + selectedPower + " of " + value + ")";
if (selectedPower >= value) {
extraInfo = HintUtils.prepareText(extraInfo, Color.GREEN);
}
return super.getMessage(game) + " " + extraInfo;
}
};
// can cancel
if (target.choose(Outcome.Tap, controllerId, source.getSourceId(), source, game)) {
int sumPower = 0;
for (UUID targetId : target.getTargets()) {
GameEvent event = new GameEvent(GameEvent.EventType.SADDLE_MOUNT, targetId, source, controllerId);
if (!game.replaceEvent(event)) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null && permanent.tap(source, game)) {
sumPower += getSaddlePower(permanent, game);
}
}
}
paid = sumPower >= value;
if (paid) {
for (UUID targetId : target.getTargets()) {
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.SADDLED_MOUNT, targetId, source, controllerId));
}
}
} else {
return false;
}
return paid;
}
@Override
public boolean canPay(Ability ability, Ability source, UUID controllerId, Game game) {
int sumPower = 0;
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, controllerId, game)) {
sumPower += Math.max(getSaddlePower(permanent, game), 0);
if (sumPower >= value) {
return true;
}
}
return false;
}
@Override
public SaddleCost copy() {
return new SaddleCost(this);
}
private static int getSaddlePower(Permanent permanent, Game game) {
if (permanent.hasAbility(CrewSaddleWithToughnessAbility.getInstance(), game)) {
return permanent.getToughness().getValue();
} else if (permanent.getAbilities(game).containsClass(CrewSaddleIncreasedPowerAbility.class)) {
return permanent.getPower().getValue() + 2;
} else {
return permanent.getPower().getValue();
}
}
}