forked from External/mage
80 lines
2.6 KiB
Java
80 lines
2.6 KiB
Java
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package mage.cards.h;
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import java.util.UUID;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DamageControllerEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author fireshoes
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*/
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public final class Hellfire extends CardImpl {
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public Hellfire(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{B}{B}{B}");
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// Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.
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this.getSpellAbility().addEffect(new HellfireEffect());
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}
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public Hellfire(final Hellfire card) {
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super(card);
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}
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@Override
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public Hellfire copy() {
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return new Hellfire(this);
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}
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}
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class HellfireEffect extends OneShotEffect {
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public HellfireEffect() {
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super(Outcome.DestroyPermanent);
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this.staticText = "Destroy all nonblack creatures. {this} deals X plus 3 damage to you, where X is the number of creatures that died this way";
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}
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public HellfireEffect(final HellfireEffect effect) {
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super(effect);
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}
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@Override
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public HellfireEffect copy() {
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return new HellfireEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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int destroyedCreature = 0;
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FilterCreaturePermanent filter = new FilterCreaturePermanent("all nonblack creatures");
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filter.add(Predicates.not(new ColorPredicate(ObjectColor.BLACK)));
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for (Permanent creature : game.getState().getBattlefield().getActivePermanents(filter, controller.getId(), game)) {
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if (creature.destroy(source.getSourceId(), game, false)
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&& game.getState().getZone(creature.getId()) == Zone.GRAVEYARD) { // If a commander is replaced to command zone, the creature does not die) {
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destroyedCreature++;
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}
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}
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if (destroyedCreature > 0) {
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new DamageControllerEffect(destroyedCreature + 3).apply(game, source);
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}
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return true;
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}
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return false;
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}
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}
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