foul-magics/Mage.Sets/src/mage/cards/t/TreasureMap.java
2017-08-30 21:56:45 -04:00

117 lines
4.9 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.t;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.TransformSourceEffect;
import mage.abilities.keyword.TransformAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.TreasureToken;
import mage.players.Player;
/**
*
* @author TheElk801
*/
public class TreasureMap extends CardImpl {
public TreasureMap(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
this.transformable = true;
this.secondSideCardClazz = TreasureCove.class;
// {1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
this.addAbility(new TransformAbility());
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new TreasureMapEffect(), new ManaCostsImpl("{1}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public TreasureMap(final TreasureMap card) {
super(card);
}
@Override
public TreasureMap copy() {
return new TreasureMap(this);
}
}
class TreasureMapEffect extends OneShotEffect {
TreasureMapEffect() {
super(Outcome.Benefit);
this.staticText = "Scry 1. Put a landmark counter on {this}. "
+ "Then if there are three or more landmark counters on it, "
+ "remove those counters, transform {this}, and create "
+ "three colorless Treasure artifact tokens with \"{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.";
}
TreasureMapEffect(final TreasureMapEffect effect) {
super(effect);
}
@Override
public TreasureMapEffect copy() {
return new TreasureMapEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
player.scry(1, source, game);
if (permanent != null) {
permanent.addCounters(CounterType.LANDMARK.createInstance(), source, game);
int counters = permanent.getCounters(game).getCount(CounterType.LANDMARK);
if (counters > 2) {
permanent.removeCounters("landmark", counters, game);
new TransformSourceEffect(true).apply(game, source);
new CreateTokenEffect(new TreasureToken("XLN"), 3).apply(game, source);
}
return true;
}
}
return false;
}
}