forked from External/mage
* cleanup AbilityType * further cleanup * cleanup instanceof * tweak formatting * rework Rex * fix mistake in PlayerImpl * cleanup 'instanceof' for 'ActivatedManaAbilityImpl'
103 lines
3.7 KiB
Java
103 lines
3.7 KiB
Java
package mage.abilities.common;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.SagaChapter;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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import mage.util.CardUtil;
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import java.util.Optional;
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/**
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* @author alexander-novo, Susucr
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*/
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public class FinalChapterAbilityResolvesTriggeredAbility extends TriggeredAbilityImpl {
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private final boolean rememberSaga;
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public FinalChapterAbilityResolvesTriggeredAbility(Effect effect) {
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this(effect, false);
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}
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public FinalChapterAbilityResolvesTriggeredAbility(Effect effect, boolean rememberSaga) {
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super(Zone.BATTLEFIELD, effect, false);
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this.rememberSaga = rememberSaga;
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setTriggerPhrase("Whenever the final chapter ability of a Saga you control resolves, ");
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}
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private FinalChapterAbilityResolvesTriggeredAbility(final FinalChapterAbilityResolvesTriggeredAbility ability) {
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super(ability);
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this.rememberSaga = ability.rememberSaga;
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}
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@Override
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public FinalChapterAbilityResolvesTriggeredAbility copy() {
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return new FinalChapterAbilityResolvesTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.RESOLVING_ABILITY;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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// At this point, the stack ability no longer exists, so we can only reference
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// the ability that it came from. For EventType.RESOLVING_ABILITY, targetID is
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// the ID of the original ability (on the permanent) that the resolving ability
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// came from.
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Optional<Ability> ability_opt = game.getAbility(event.getTargetId(), event.getSourceId());
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if (!ability_opt.isPresent()) {
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return false;
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}
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// Make sure it was a triggered ability (needed for checking if it's a chapter
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// ability)
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Ability ability = ability_opt.get();
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if (!(ability.isTriggeredAbility())) {
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return false;
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}
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// Make sure it was a chapter ability
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TriggeredAbility triggeredAbility = (TriggeredAbility) ability;
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if (!SagaAbility.isChapterAbility(triggeredAbility)) {
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return false;
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}
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// There's a chance that the permanent that this abiltiy came from no longer
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// exists, so try and find it on the battlefield or check last known
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// information.
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// This permanent is needed to check if the resolving ability was the final
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// chapter ability on that permanent.
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Permanent permanent = game.getPermanentOrLKIBattlefield(event.getSourceId());
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if (permanent == null
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|| !permanent.isControlledBy(getControllerId())
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|| !permanent.hasSubtype(SubType.SAGA, game)) {
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return false;
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}
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// Find the max chapter number from that permanent
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int maxChapter = CardUtil
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.castStream(permanent.getAbilities(game).stream(), SagaAbility.class)
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.map(SagaAbility::getMaxChapter)
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.mapToInt(SagaChapter::getNumber)
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.sum();
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// Check if the ability was the last one
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if (!SagaAbility.isFinalAbility(triggeredAbility, maxChapter)) {
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return false;
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}
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if (rememberSaga) {
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getEffects().setTargetPointer(new FixedTarget(permanent.getId(), game));
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}
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return true;
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}
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}
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