forked from External/mage
* apply regex to change public copy constructors to protected * cleanup code using now protected constructors * fix manaBuilder weird casting of Mana into ConditionalMana
63 lines
2.1 KiB
Java
63 lines
2.1 KiB
Java
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package mage.abilities.common;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.DamagedEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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* @author LevelX
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*/
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public class DealsCombatDamageToACreatureTriggeredAbility extends TriggeredAbilityImpl {
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private final boolean setTargetPointer;
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public DealsCombatDamageToACreatureTriggeredAbility(Effect effect, boolean optional) {
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this(effect, optional, false);
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}
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public DealsCombatDamageToACreatureTriggeredAbility(Effect effect, boolean optional, boolean setTargetPointer) {
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super(Zone.BATTLEFIELD, effect, optional);
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this.setTargetPointer = setTargetPointer;
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setTriggerPhrase("Whenever {this} deals combat damage to a creature, ");
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}
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protected DealsCombatDamageToACreatureTriggeredAbility(final DealsCombatDamageToACreatureTriggeredAbility ability) {
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super(ability);
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this.setTargetPointer = ability.setTargetPointer;
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}
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@Override
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public DealsCombatDamageToACreatureTriggeredAbility copy() {
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return new DealsCombatDamageToACreatureTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PERMANENT;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent == null
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|| !permanent.isCreature(game)
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|| !event.getSourceId().equals(this.sourceId)
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|| !((DamagedEvent) event).isCombatDamage()) {
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return false;
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}
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if (setTargetPointer) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getTargetId(), game));
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effect.setValue("damage", event.getAmount());
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}
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}
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return true;
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}
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}
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