foul-magics/Mage.Sets/src/mage/cards/o/OrazcaRelic.java
Oleg Agafonov d3f9e1d2f2 Refactor
2019-02-05 23:36:47 +04:00

53 lines
1.7 KiB
Java

package mage.cards.o;
import mage.abilities.Ability;
import mage.abilities.condition.common.CitysBlessingCondition;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.decorator.ConditionalActivatedAbility;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.hint.common.CitysBlessingHint;
import mage.abilities.keyword.AscendAbility;
import mage.abilities.mana.ColorlessManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import java.util.UUID;
/**
* @author LevelX2
*/
public final class OrazcaRelic extends CardImpl {
public OrazcaRelic(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
// Ascend
this.addAbility(new AscendAbility());
// {T}: Add {C}.
this.addAbility(new ColorlessManaAbility());
// {T}, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing.
Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD,
new GainLifeEffect(3),
new TapSourceCost(),
CitysBlessingCondition.instance);
ability.addCost(new SacrificeSourceCost());
ability.addEffect(new DrawCardSourceControllerEffect(1).concatBy("and"));
ability.addHint(CitysBlessingHint.instance);
this.addAbility(ability);
}
public OrazcaRelic(final OrazcaRelic card) {
super(card);
}
@Override
public OrazcaRelic copy() {
return new OrazcaRelic(this);
}
}