foul-magics/Mage.Sets/src/mage/cards/b/BrineComber.java

99 lines
3.1 KiB
Java

package mage.cards.b;
import mage.MageInt;
import mage.abilities.SpellAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.keyword.DisturbAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.token.SpiritWhiteToken;
import mage.game.stack.Spell;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class BrineComber extends CardImpl {
public BrineComber(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}{U}");
this.subtype.add(SubType.SPIRIT);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
this.secondSideCardClazz = mage.cards.b.BrineboundGift.class;
// Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
this.addAbility(new BrineComberTriggeredAbility());
// Disturb {W}{U}
this.addAbility(new DisturbAbility(this, "{W}{U}"));
}
private BrineComber(final BrineComber card) {
super(card);
}
@Override
public BrineComber copy() {
return new BrineComber(this);
}
}
class BrineComberTriggeredAbility extends TriggeredAbilityImpl {
BrineComberTriggeredAbility() {
super(Zone.ALL, new CreateTokenEffect(new SpiritWhiteToken()));
}
private BrineComberTriggeredAbility(final BrineComberTriggeredAbility effect) {
super(effect);
}
@Override
public BrineComberTriggeredAbility copy() {
return new BrineComberTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD
|| event.getType() == GameEvent.EventType.TARGETED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
switch (event.getType()) {
case ENTERS_THE_BATTLEFIELD:
return event.getTargetId().equals(getSourceId());
case TARGETED:
break;
default:
return false;
}
if (this.getSourcePermanentIfItStillExists(game) == null
|| !event.getTargetId().equals(getSourceId())) {
return false;
}
Spell spell = game.getSpell(event.getSourceId());
if(spell == null) {
return false;
}
SpellAbility spellAbility = (SpellAbility) spell.getStackAbility();
return spellAbility != null
&& spellAbility.getCharacteristics(game).hasSubtype(SubType.AURA, game);
}
@Override
public String getRule() {
return "Whenever {this} enters the battlefield or becomes the target " +
"of an Aura spell, create a 1/1 white Spirit creature token with flying.";
}
}