forked from External/mage
* Game: improved asThough effects processing and combo with different cards/abilities (e.g. adventure cards, play from non own hand, etc); * AI: computer can see and play non hand cards with dynamic effects in all zones (not only graveyard); * AI: computer can see and play "as though" mana and alternative costs; * UI: added non hand cards highlights of available abilities/cards; |
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| .. | ||
| config | ||
| src | ||
| CMDNorinTheWary.dck | ||
| CommanderAnafenza_WBG.dck | ||
| CommanderDuel.dck | ||
| CommanderDuel_Karador_BGW.dck | ||
| CommanderDuel_UW.dck | ||
| CommanderOviya.dck | ||
| JustLands.txt | ||
| pom.xml | ||
| Power Hungry.dck | ||
| RB Aggro.dck | ||
| UW Control.dck | ||