foul-magics/Mage.Sets/src/mage/cards/w/WeaponsTrainer.java
2025-05-27 07:32:49 -04:00

46 lines
1.6 KiB
Java

package mage.cards.w;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.filter.StaticFilters;
import java.util.UUID;
/**
* @author fireshoes
*/
public final class WeaponsTrainer extends CardImpl {
private static final String rule = "Other creatures you control get +1/+0 as long as you control an Equipment.";
public WeaponsTrainer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{R}{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.SOLDIER);
this.subtype.add(SubType.ALLY);
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// Other creatures you control get +1/+0 as long as you control an Equipment.
ConditionalContinuousEffect effect = new ConditionalContinuousEffect(new BoostControlledEffect(1, 0, Duration.WhileOnBattlefield, true),
new PermanentsOnTheBattlefieldCondition(StaticFilters.FILTER_CONTROLLED_PERMANENT_EQUIPMENT), rule);
this.addAbility(new SimpleStaticAbility(effect));
}
private WeaponsTrainer(final WeaponsTrainer card) {
super(card);
}
@Override
public WeaponsTrainer copy() {
return new WeaponsTrainer(this);
}
}