foul-magics/Mage/src/main/java/mage/target
vraskulin 0557b5e89c list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
..
common All 1-character strings converted to primitives 2017-02-06 14:32:51 +03:00
targetpointer list.size > 0 changed to !list.isEmpty 2017-02-06 14:32:51 +03:00
Target.java * Fixed a problem of AI target handling (e.g. for Precursor Golem) 2017-01-01 14:56:34 +01:00
TargetAmount.java Refactoring 2016-12-29 16:49:12 +03:00
TargetCard.java Refactoring 2016-12-29 16:49:12 +03:00
TargetImpl.java list.size > 0 changed to !list.isEmpty 2017-02-06 14:32:51 +03:00
TargetObject.java All 1-character strings converted to primitives 2017-02-06 14:32:51 +03:00
TargetPermanent.java Refactoring 2016-12-29 16:49:12 +03:00
TargetPlayer.java All 1-character strings converted to primitives 2017-02-06 14:32:51 +03:00
Targets.java Merge 2016-10-17 23:45:47 -05:00
TargetSource.java Refactoring 2016-12-29 16:49:12 +03:00
TargetSpell.java * Fixed PreventDamageByTargetEffect to handle delayed spell damge (fixes #2822). 2017-01-30 21:19:17 +01:00
TargetStackObject.java Refactoring 2016-12-29 16:49:12 +03:00